Space Elevators
🟠 Updated over a year agoPreview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #1 of 5 Buildings, Economy, Gameplay mods in this game by downloads
📋 About This Mod
"The ocean of stars in our galaxy is finally within our reach... The universe lies ahead of us, waiting to be discovered. And now, at last, we have a gateway to ascend to it. Over and over again." Kei Nagase - Ace Combat 7 This mod is now defunct as of patch 4. 0 I may look into reworking it later, for now I recommend you remove it from all your playlists. Introduction This mod is based upon updated and reworked code from the formerly defunct Stellar Pioneers Origin by Amoren which was part of the 2020 ModJam. I lacked the time and ability to restore the entire origin however I have managed to give a new lease of life to one of the mechanics from it which I found most interesting, space elevators. For those of you interested in the origin, Amoren has released a newer version of Stellar Pioneers here. Basics So, what does a space elevator do? Well, it's a building you unlock with the Starhold technology which can be constructed on a planet much like any other building, providing a small amount of amenities, but there's more. Once Orbital habitats have been researched It also adds a decision to construct a habitat in orbit above the planet, this functions like any other orbital habitat but with a twist. For every pop job on the habitat, the space elevator will provide a bonus to the planet below, representing the space elevator sharing resources and infrastructure between the habitat and the planet, these bonuses are as follows, be aware the bonuses are refreshed on a monthly tick and will not update until the end of the month. If an orbital habitat has already been constructed the normal way elsewhere in the system it will also grant these bonuses, however the space elevator will not grant the ability to construct more than one habitat per system. Orbital Habitat JobsValueBonuses applied to planet Rulers +1% Resources per job Trade +0. 5% Resources per job Industrial +1% Minerals per job* Mining +1% Alloys/Consumer Goods per job Research +1% Energy per job Energy +1% R
📊 Mod Details
- Game
- Stellaris Mods
- Author
- 76561198029522247
- Version
- N/A
- Downloads
- 3,466
- Endorsements
- 0
- Category
- Buildings, Economy, Gameplay
- Created
- 2/15/2022
- Updated
- 1/17/2025
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