ESC NEXT: Overwrites: Special Weapon Types Patch

⭐ — (0 endorsements) 📥 11,712 downloads 📅 11/25/2021
🟡 Updated this year

By 76561198053919861 · Fixes

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 7/4/2026 📅 Created: 11/25/2021

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #11 of 69 Fixes mods in this game by downloads

📋 About This Mod

Extra Ship Components NEXT Overwrites: Special Weapons Types Patch This is addon for Extra Ship Components NEXT that assigns proper turret entities for biological, nanite and psionic weapons added by ESC. It also removes secondary weapon types from those weapons, which were used to patch turret entity issues in ESC-proper. WARNING: This mod overwrites the following vanilla turret definitions in order to properly assign turret entities to custom weapon types added by Extra Ship Components NEXT: - small_turret - medium_turret - large_turret - extra_large_turret - medium_missile_turret This mod also overwrites the following New Ship Classes turret definitions: - titanic_turret Using this addon when you have mods other than ESC NEXT that add custom weapon types might cause issues such as "no-model-cubes" in place of turrets and/or weapons shooting from the star.

📊 Mod Details

Game
Stellaris Mods
Author
76561198053919861
Version
N/A
Downloads
11,712
Endorsements
0
Category
Fixes
Created
11/25/2021
Updated
7/4/2026

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