Extra Ship Components NEXT

⭐ — (0 endorsements) 📥 72,602 downloads 📅 11/7/2021
🟡 Updated this year

By 76561198053919861 · Military, Technologies

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 7/19/2026 📅 Created: 11/7/2021

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #1 of 10 Military, Technologies mods in this game by downloads

📋 About This Mod

Extra Ship Components: NEXT WARNING: this mod is NOT compatible with existing ESC 3. 0 saves. You need to start a new game. Other mod versions: 3. 3 -- 3. 4 -- 3. 6 -- 3. 7 -- 3. 9 -- 3. 10 -- 3. 11 -- 3. 14 -- 4. 0 -- 4. 2 -- 4. 3 "Extra Ship Components" aims to provide an extended and expanded technology tree, adding advanced weapons, shields and armor. Highlights include: - Psionic weapons. - Nanite weapons and armors. - Gravitic weapons. - Biological weapons and armors. - Crystalline weapons. - Leviathan rewards. - Medium to Titanic autocannons. - Advanced weapons derived from space creatures. - And much, much more... GitHub: ESC NEXT git repository Images: 1 - 2 - 3 - 4 - 5 In-built Compatibility Dynamic Mod Menu Ancient Cache of Technologies: Extra Defines and Changes New Ship Classes 3. This mod must be loaded before NSC3 Space Combat Expanded Core Game Mechanics: Debris Core Game Mechanics: Buildings The Zenith of Fallen Empires 2. 0 (hopefully) UltraJuggernaut Realsitic Ships At War: Starbase Improvements Ancient Dreadnought and Improved Titan 2. 5 !Expanded Starbases A Deadly Tempest Unofficial Hive DLC: Forgotten Queens Machines & Robot Expansion Wiirlak Additional Civics and Origins Defense Fortress ( needs test ) Addons ESC NEXT: Overwrites: Component Progression - allows for smooth upgrading progression from the most basic vanilla components to their ultimate forms in ESC NEXT. ESC NEXT: Overwrites: Global Ship Designs - upgrades Fallen Empire ships, Curator stations, Crises ships and some Leviathans to utilize new ESC NEXT components. ESC NEXT: Overwrites: Special Weapon Types Patch - updates turret definitions with assignment of entities for biological, nanite and psionic weapons and removes no-longer-needed secondary weapon types from those weapons (which were used to avoid issues with turrets). * ESC NEXT: Overwrites: 6x System Scale - reduces ranges of weapons by the factor of 6. Use this addon only if you play with syste

📊 Mod Details

Game
Stellaris Mods
Author
76561198053919861
Version
N/A
Downloads
72,602
Endorsements
0
Category
Military, Technologies
Created
11/7/2021
Updated
7/19/2026

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