Less Likely Unification - 4.4 Compatible

⭐ — (0 endorsements) 📥 733 downloads 📅 12/31/2020
🟡 Updated this year

By 76561197981082371 · Galaxy Generation, Gameplay, Species

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 1/15/2026 📅 Created: 12/31/2020

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

After a very long delay - Updated for 4.2.4 onwards, and 4.4 compatible! Should be still compatible for any Stellaris versions after 2.5! This mod simply reduces the chance of randomly spawning empires starting with Prosperous Unification to 1/20th its original weighting, putting it more in line with other starts while not removing it entirely - removing it entirely actually breaks some origins, such as Lost Colony. I've generated a few galaxies with this and the variety is really nice. Also had a shattered ring start NPC start a war with a Void-dweller start NPC which was a great laugh. Should be compatible with any mods that don't modify the PU origin chances, right back to when Origins were first added. Make sure it's the last thing in your load order. - Unless you have anything else that explicitly states that, such as A.C.E. Just put it as close as you can! To match the new spawning ratio, I've also reduced the chance of Syncretic and Mechanist empires to match - so all three now have equal chance, which in turn is more or less equal to many of the less rare origins. Without this balance, the universe becomes full of Syncretic/Mechanist empires, defying the point. Latest Change: - Updated to allow broad compatibility for any patch forward. Please rate/favourite if you like the results. It'll help me out!

After a very long delay - Updated for 4. 2. 4 onwards, and 4. 4 compatible! Should be still compatible for any Stellaris versions after 2. 5! This mod simply reduces the chance of randomly spawning empires starting with Prosperous Unification to 1/20th its original weighting, putting it more in line with other starts while not removing it entirely - removing it entirely actually breaks some origins, such as Lost Colony. I've generated a few galaxies with this and the variety is really nice. Also had a shattered ring start NPC start a war with a Void-dweller start NPC which was a great laugh. Should be compatible with any mods that don't modify the PU origin chances, right back to when Origins were first added. Make sure it's the last thing in your load order. - Unless you have anything else that explicitly states that, such as A. C. E. Just put it as close as you can! To match the new spawning ratio, I've also reduced the chance of Syncretic and Mechanist empires to match - so all three now have equal chance, which in turn is more or less equal to many of the less rare origins. Without this balance, the universe becomes full of Syncretic/Mechanist empires, defying the point. Latest Change: - Updated to allow broad compatibility for any patch forward. Please rate/favourite if you like the results. It'll help me out!

📊 Mod Details

Game
Stellaris Mods
Author
76561197981082371
Version
N/A
Downloads
733
Endorsements
0
Category
Galaxy Generation, Gameplay, Species
Created
12/31/2020
Updated
1/15/2026

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