Realistic Terraforming - A Planetary Diversity Sub-mod 3.0

⭐ — (0 endorsements) 📥 1,472 downloads 📅 4/15/2020
⚪ Last updated 2021

By 76561198025343345 · Balance, Gameplay

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 7/1/2021 📅 Created: 4/15/2020

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #26 of 28 Balance, Gameplay mods in this game by downloads

📋 About This Mod

Check out my other mod, Real Sol Textures Expansion Updated to 3. 0. 3 A "Lite" version of this mod can be found here. This is a sub-mod for Planetary Diversity. This is not a stand-alone mod, it will not work without Planetary Diversity. This mod should be placed at the bottom of the load order in order to work properly About I've always despised the terraforming system in Stellaris. Terraforming an entire world, something that in reality would be a collosal undertaking that could take generations, is relgated to being an afterthought in the game. Now no longer! This mod restructures the terraforming system to make terraforming much more difficult and realistic. Features To see what worlds can terraform into what, consult the charts above 1. Habitable World Terraforming Instead of being able to terraform a world into any other world, now every world can only be terraformed to certain kinds of worlds. Worlds are put into groups, each group able to terraform back and forth between eachother. (5,000 energy - 20 years) Only certain worlds can terraform outside of their group for a higher cost. (10,000 energy - 50 years) There are also specific worlds that can terraform far outside their group for a much higher cost. (15,000 energy - 80 years) The outlier is the primal world, which can only terraform into a continental world, and at a very high cost. (20,000 energy - 100 years) 2. Uninhabitable World Terraforming Uninhabitable worlds with terraforming candidate modifiers can only terraform into certain kinds of worlds, depending on the uninhabitable world. Barren > Desert(20,000 energy - 100 years), Karst(30,000 energy - 150 years) Cold Barren > Frigid(20,000 energy - 100 years), Karst(30,000 energy - 150 years) Molten > Primal(40,000 energy - 300 years) Frozen > Glacial(10,000 energy - 50 years), Aquatic(30,000 energy - 150 years) Toxic > Continental(40,000 energy - 300 years), Arid(40,000 energy - 300 years) Hothouse > Snow(40,000 energy - 300 years) Nanite > Machine(10

📊 Mod Details

Game
Stellaris Mods
Author
76561198025343345
Version
N/A
Downloads
1,472
Endorsements
0
Category
Balance, Gameplay
Created
4/15/2020
Updated
7/1/2021

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