More Picks & Points: Traits|Civics|Ethics [STANDARD] (3.3+)
⚪ Last updated 2022Preview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #2 of 9 Balance, Utilities mods in this game by downloads
📋 About This Mod
NEW UPDATE FOR 3.9 at More Picks & Points: Traits|Civics|Ethics (compatible with 3.10 versions). This is the updated version for stellaris v3.3 of the mod More Picks & Points: Traits|Civics|Ethics (3.1+). • WHAT DOES THIS MOD DO? • This is a basic mod that gives the player a bit more freedom while creating a new empire. It simply adds more trait points and picks, adds ethics and civic picks. The original mod was made by Athinks. After inactivity I decided to reupload it with some tweaks. It now works for lithoids and the ethic tweaks are updated to post 3.3+. I boosted the mod with more points and picks in a balanced way. Also now it works for lithoids too and the ethic tweaks are updated to post 3.3+. List of tweaks: • SPECIES TRAITS • >> Starting trait points - Machine -> 4 - Biological -> 5 >> Max traits - Robot -> 8 - Machine -> 8 - Biological -> 7 • GOVERNMENT • - Ethic picks -> 5 - Civic picks -> 5 • ETHIC COSTS • - Gestalt Consciousness -> 5 (It's balanced, you can't pick Gestalt ethic and one more ethic anymore) • WHY MAKING THIS MOD? • I totally agree with the description Athinks has written: "I often found myself avoiding more loreful or fun options due to the very limited number of choices available, and it always felt like species didn't vary quite as much as I'd like. The numbers used in the mod offered some flexibility without destroying the game systems. They can be easily edited in the mod-files (they are pretty self-explanatory) which will be in the mod-folder under the folder "setup". This has not been balanced or checked for balance, but everything also applies to the standard AI empires, so it doesn't sem to mess anything up too badly." Agreeing with what Athinks said, I did an update, so
NEW UPDATE FOR 3. 9 at More Picks & Points: Traits|Civics|Ethics (compatible with 3. 10 versions). This is the updated version for stellaris v3. 3 of the mod More Picks & Points: Traits|Civics|Ethics (3. 1+). • WHAT DOES THIS MOD DO? • This is a basic mod that gives the player a bit more freedom while creating a new empire. It simply adds more trait points and picks, adds ethics and civic picks. The original mod was made by Athinks. After inactivity I decided to reupload it with some tweaks. It now works for lithoids and the ethic tweaks are updated to post 3. 3+. I boosted the mod with more points and picks in a balanced way. Also now it works for lithoids too and the ethic tweaks are updated to post 3. 3+. List of tweaks: • SPECIES TRAITS • >> Starting trait points - Machine -> 4 - Biological -> 5 >> Max traits - Robot -> 8 - Machine -> 8 - Biological -> 7 • GOVERNMENT • - Ethic picks -> 5 - Civic picks -> 5 • ETHIC COSTS • - Gestalt Consciousness -> 5 (It's balanced, you can't pick Gestalt ethic and one more ethic anymore) • WHY MAKING THIS MOD? • I totally agree with the description Athinks has written: "I often found myself avoiding more loreful or fun options due to the very limited number of choices available, and it always felt like species didn't vary quite as much as I'd like. The numbers used in the mod offered some flexibility without destroying the game systems. They can be easily edited in the mod-files (they are pretty self-explanatory) which will be in the mod-folder under the folder "setup". This has not been balanced or checked for balance, but everything also applies to the standard AI empires, so it doesn't sem to mess anything up too badly." Agreeing with what Athinks said, I did an update, so
📊 Mod Details
- Game
- Stellaris Mods
- Author
- 76561198082331625
- Version
- N/A
- Downloads
- 3,340
- Endorsements
- 0
- Category
- Balance, Utilities
- Created
- 3/24/2020
- Updated
- 3/9/2022
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