Military Enhancements [defunct, install ME 2.0]

⭐ — (0 endorsements) 📥 2,872 downloads 📅 3/23/2020
⚪ Last updated 2023

By 76561198312471424 · Buildings, Gameplay, Military, Overhaul, Technologies

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 1/1/2023 📅 Created: 3/23/2020

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

Overview This mod aims to add more roleplaying potential to ground armies. - 22 new technologies - 3 special buildings - 11 new unique armies - 6 new policies - a "Mobilization" edict - an overhaul to psionic soldiers - rebalancing of base armies - Russian localisation Balance Changes - ALL vanilla armies have had their damage halved to increase the length of fights - Army cost and upkeep increased through technologies - Defensive armies get stronger in the early game - Psionic armies have been buffed - Gene modded soldiers now require the "Special Forces Academy" building to be trained Psionic Overhaul There are now three psionic units total: The Initiate, the Trooper, and the Templar. To create psionic armies, you must build the new Psionic Council Building. After this is created, every ~5 years you will get an event calling for testing. You must spend either 1000, 600, or 300 energy credits to complete a round of psionic testing. Higher investments give a higher chance at getting better soldiers. After spending your money, in ~150 days another event will pop up. This event will either be positive or negative. Depending on what the event is, you will unlock the ability to train one of the armies anywhere in your empire. You can only build as many psi armies as you have completed testing. Policies There are six new policies to help you format your empire according to your roleplaying and balancing needs. Will you be an aristocratic empire that only allows their noble elite to be officers? Will you follow the tenets of the Soviet Union and spam poorly trained infantry? Or will you use only the highest quality Prussian space marines? - Certain policies build off each other and require each other - Megacorp exclusive policy choices - Weapon platform policy that builds with new tech Technology Each new tech for your army increases your army matienence. Research the "Improved Logistics" tech to counter the slow creep of upkeep. - Unlocks the new buildings - Unlocks a fe

📊 Mod Details

Game
Stellaris Mods
Author
76561198312471424
Version
N/A
Downloads
2,872
Endorsements
0
Category
Buildings, Gameplay, Military, Overhaul, Technologies
Created
3/23/2020
Updated
1/1/2023

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