[OUTDATED] More Crisis and FE ships
⚪ Last updated 2022Preview
📋 About This Mod
For Stellaris 3.4.* This is basically an updated version of Ajey's More Crisis Ships Features: -Massive Fallen Empire Ships (They should now have atleast 2-5m starting fleet) -Massive Crisis Ships (On vanilla, a crisis of x5 will have at least 1X1M Fleet then the rest AlotX500k Fleet. With this, that 1m fleet is alteast 6M now, the rest, at least 3M fleet power with a total of a not less than 15M+ fleet power all fleet combined.) Lite Version Here Compability: -Not Compatible with any mod that modifies crisis_events_2.txt and some specific scripted_effects entry: create_ai_planet_defense create_fallen_empire_reinforcements create_fallen_empire_fleet create_1st_khan_fleet create_2nd_khan_fleet create_marauder_fleet create_marauder_armies create_small_marauder_auxiliaries create_medium_marauder_auxiliaries create_large_marauder_auxiliaries create_very_large_marauder_auxiliaries create_marauder_successor_fleet swarm_vanguard swarm_brood swarm_armies feral_prethoryn_garrison_1 feral_prethoryn_garrison_2 feral_prethoryn_roaming_1 All of this entry are located in 2 specific files called 00_scripted_effects.txt and prethoryn_fleet_effects.txt. (But this mod does not replace those files. Only some entry that are listed above.) Note: Gray Goo (Tempest) is not modified. Kindly use a mod called "A deadly Tempest" for that. Recomended Mods: Fallen Empire Expanded 2 Patches: More Crisis and FE ships + F.E.E. 2 Militarist Empire Patch -This patch allows any AI or Player to build more ships without angrying the Militarist FE. Kindly read the full details in the Desc of its link.
For Stellaris 3. 4.* This is basically an updated version of Ajey's More Crisis Ships Features: -Massive Fallen Empire Ships (They should now have atleast 2-5m starting fleet) -Massive Crisis Ships (On vanilla, a crisis of x5 will have at least 1X1M Fleet then the rest AlotX500k Fleet. With this, that 1m fleet is alteast 6M now, the rest, at least 3M fleet power with a total of a not less than 15M+ fleet power all fleet combined.) Lite Version Here Compability: -Not Compatible with any mod that modifies crisis_events_2.txt and some specific scripted_effects entry: create_ai_planet_defense create_fallen_empire_reinforcements create_fallen_empire_fleet create_1st_khan_fleet create_2nd_khan_fleet create_marauder_fleet create_marauder_armies create_small_marauder_auxiliaries create_medium_marauder_auxiliaries create_large_marauder_auxiliaries create_very_large_marauder_auxiliaries create_marauder_successor_fleet swarm_vanguard swarm_brood swarm_armies feral_prethoryn_garrison_1 feral_prethoryn_garrison_2 feral_prethoryn_roaming_1 All of this entry are located in 2 specific files called 00_scripted_effects.txt and prethoryn_fleet_effects.txt. (But this mod does not replace those files. Only some entry that are listed above.) Note: Gray Goo (Tempest) is not modified. Kindly use a mod called "A deadly Tempest" for that. Recomended Mods: Fallen Empire Expanded 2 Patches: More Crisis and FE ships + F. E. E. 2 Militarist Empire Patch -This patch allows any AI or Player to build more ships without angrying the Militarist FE. Kindly read the full details in the Desc of its link.
📊 Mod Details
- Game
- Stellaris Mods
- Author
- 76561198117298652
- Version
- N/A
- Downloads
- 343
- Endorsements
- 0
- Category
- Economy, Events, Military, Overhaul, Spaceships, Total Conversion
- Created
- 3/21/2020
- Updated
- 6/26/2022
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