EDAI 2.5

⭐ — (0 endorsements) 📥 125 downloads 📅 2/26/2020
⚪ Last updated 2020

By 76561197970540188 · Economy, Fixes

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 3/4/2020 📅 Created: 2/26/2020

📋 About This Mod

RE: Load Order: I don't know. Probably at the bottom? OBSERVATION: AI's aggressive colonisation in a galaxy with increased availability of colonies results in an AI empire tanking its economy early. A tanked economy results in planets with empty building slots, high unemployment, and 'job-popping', resulting in game lag. 1: Re-work scripted triggers and weightings to provide a more robust economic and planetary development AI, in vanilla. 2: Reduce 'job-popping'. 3: Fix actual bugs in scripted triggers, potential clauses, allow clauses, destroy_triggers and ai_weight clauses. Yes, there are quite a few. 4: Monitor health of AI's planets and make adjustments to planets, and economic controls (such as policies), to compensate for poor economic decisions due to scripted triggers and weightings that do not allow the AI to stabilise and expand its economy. Q - Adjustments? You mean cheats? A - Absolutely. It is not possible to script additions to the AI's build queues. Therefore the health monitor will remove buildings and districts and then give a planet a more suitable replacement. No build time, no build cost. In extreme cases, the AI will just get a free district or building. Q - Wait, this is just GAI then? A - No. GAI is GAI. This is EDAI. Q - So this is just Starnet for the economy then? A - I guess? I dunno. There's a greater potential for AIs to become economic monsters than there is with current vanilla. Hope that answers that. Q - Does the mod improve game performance? A - Yes. It reduces lag caused by job evaluations, by swapping buildings and districts on AI planets, and can also reduce end-game lag caused by populations, by removing unemployed pops from AI empires. Both performance boosts are side-affects from EDAI trying to bolster or save AI economies. Q - Won't that health-checker impact performance? A - The impact is negligible, as there are tight controls on it. A maximum of one planet per empire at the end of each month is checked. The planet modifier

📊 Mod Details

Game
Stellaris Mods
Author
76561197970540188
Version
N/A
Downloads
125
Endorsements
0
Category
Economy, Fixes
Created
2/26/2020
Updated
3/4/2020

🔧 How to Install Stellaris Mods

Subscribe on Steam Workshop. Mods auto-download and install. Launch the game to activate.

📖 Full step-by-step install guide for Stellaris →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Stellaris commands, item IDs, and more.

Keep browsing — more Stellaris mods await

📋 All Stellaris Mods 🏆 Top 25 📂 More Economy, Fixes 👤 More by 76561197970540188 🔎 Similar Mods 🌐 Best Economy, Fixes (All Games) 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods