Planetary Designations Adjustments

⭐ — (0 endorsements) 📥 462 downloads 📅 1/30/2020
⚪ Last updated 2023

By 76561198024461823 · Balance, Economy

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 3/15/2023 📅 Created: 1/30/2020

🔍 Analysis

  • 🏆 #9 of 10 Balance, Economy mods in this game by downloads

📋 About This Mod

Compatible with Stellaris 3.7.x Helps standardize planetary designations across world types and slightly buffs the weaker designations as well. You can compare them to the vanilla designations here. = Modder Commentary Urban World: (Added Specialist output +5% if Industrial Development resolution 4 or 5 is passed, same as Foundry and Factory designations) Nest/Nexus World: Added: Hive/Nexus district build speed +25% Building and district upkeep -10% Complex drone output +5% (Allowed Nexus to be used on machine worlds) (Added Specialist output +5% if Industrial Development resolution 4 or 5 is passed) Rural/Fringe World: (Allowed Fringe to be used on machine and hive worlds) (Now affected by Greater Good resolution 2) Refinery World/Habitat: Added: Chemical Plant, Refinery, and Crystal Plant build speed +25% Fortress World/Habitat: Added: Naval cap from soldiers/warrior drones +1 (Exempt from ascension tier multiplier) Stronghold build speed +25% Orbital bombardment damage -10% Defense army damage +20% (Allowed to be used on ecumenopoli, machine worlds, and hive worlds) Energy and Mining Habitats: Resource from jobs modifiers now match their planetbound counterparts (+10% to +25%) Leisure Habitat: Leisure district build speed +25% Happiness +10% Added: Unity from jobs +10% Trade Habitat: Trade district build speed +25% Added: Amenities +10% Trade value +20% Research Habitat: Added: Research lab build speed +25% Research district build speed +25% Added: Researcher upkeep -10% Researcher output +10% Research Ring World: Added: Research lab and research district build speed +25% Added: Researcher upkeep -10% Changed: Research from jobs +15% -> +10% Pop growth/assembly speed +10% Commercial Ring World: Added: Amenities +10% Trade value +20% Pop growth/assembly speed +10% Ecumenopolis: (Added Specialist output +5% if Industrial Development resolution 4 or 5 is passed, similar to other Ecumenonpolis designations) Machine World: R

Compatible with Stellaris 3. 7.x Helps standardize planetary designations across world types and slightly buffs the weaker designations as well. You can compare them to the vanilla designations here. [ ] = Modder Commentary Urban World: (Added Specialist output +5% if Industrial Development resolution 4 or 5 is passed, same as Foundry and Factory designations) Nest/Nexus World: Added: Hive/Nexus district build speed +25% Building and district upkeep -10% Complex drone output +5% (Allowed Nexus to be used on machine worlds) (Added Specialist output +5% if Industrial Development resolution 4 or 5 is passed) Rural/Fringe World: (Allowed Fringe to be used on machine and hive worlds) (Now affected by Greater Good resolution 2) Refinery World/Habitat: Added: Chemical Plant, Refinery, and Crystal Plant build speed +25% Fortress World/Habitat: Added: Naval cap from soldiers/warrior drones +1 (Exempt from ascension tier multiplier) Stronghold build speed +25% Orbital bombardment damage -10% Defense army damage +20% (Allowed to be used on ecumenopoli, machine worlds, and hive worlds) Energy and Mining Habitats: Resource from jobs modifiers now match their planetbound counterparts (+10% to +25%) Leisure Habitat: Leisure district build speed +25% Happiness +10% Added: Unity from jobs +10% Trade Habitat: Trade district build speed +25% Added: Amenities +10% Trade value +20% Research Habitat: Added: Research lab build speed +25% Research district build speed +25% Added: Researcher upkeep -10% Researcher output +10% Research Ring World: Added: Research lab and research district build speed +25% Added: Researcher upkeep -10% Changed: Research from jobs +15% -> +10% Pop growth/assembly speed +10% Commercial Ring World: Added: Amenities +10% Trade value +20% Pop growth/assembly speed +10% Ecumenopolis: (Added Specialist output +5% if Industrial Development resolution 4 or 5 is passed, similar to other Ecumenonpolis designations) Machine World: R

📊 Mod Details

Game
Stellaris Mods
Author
76561198024461823
Version
N/A
Downloads
462
Endorsements
0
Category
Balance, Economy
Created
1/30/2020
Updated
3/15/2023

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