Starbase Buildings and Modules
🟠 Updated over a year agoPreview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #3 of 6 Balance, Economy mods in this game by downloads
📋 About This Mod
This mod adds new buildings and modules for starbases and orbital rings designed to enhance the utility and add character to starbases with descriptions and graphics which match the style of the base game. In some cases existing starbase buildings from the base game have been changed to provide bonuses to many of the new modules. Administrative Starbases expand your interstellar bureaucracy. They are created by building Administrative hubs which increase your unity production. By adding a Deep Space Black Site you can increase their efficiency. The Byzantine Bureaucracy civic adds a further +1 Unity generation per Administrative Hub. Industrial Starbases and Foundry Starbases are two new starbase types which are created by building either Industrial Hubs or Foundry hubs respectively. Both have a building which increases their productivity as well as the mineral upkeep cost by 50%. These starbases are especially great to have during the early to mid game when your Forge Worlds and Factory Worlds are still developing. Cultural Starbases are established through the construction of Cultural Hubs where your artists and cultural leaders congregate. By adding a Convention Center you can boost their generation of unity and society research. And should you have an Artisan Enclave within your borders you can turn your station into an Art College which attracts the greatest creative minds in the Galaxy. Energy Starbases are formed by building either Energy Generators or Solar Power Networks, the latter of which is available to gestalt consciences. These starbases can generate vast amounts of income in even the most resource deprived systems without attracting pirates. Farming Starbases are seeded by constructing Hydrdoponics Bays. These can grow vast amounts of food which frees up valuable space on your colonies for more advanced industries. Food Processors will enhance the yields of any hydroponics facilities. Mining Starbases are started by building Mining Hubs, which mine o
📊 Mod Details
- Game
- Stellaris Mods
- Author
- 76561198007090293
- Version
- N/A
- Downloads
- 6,310
- Endorsements
- 0
- Category
- Balance, Economy
- Created
- 8/14/2019
- Updated
- 9/4/2025
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