At War: Planetary Cannons

⭐ — (0 endorsements) 📥 13,593 downloads 📅 12/31/2018
⚪ Last updated 2020

By 76561198147801205 · Buildings, Military

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 2/7/2020 📅 Created: 12/31/2018

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

Ambit has taken over this mod and can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2506911097 His full collection of At War mods is here: https://steamcommunity.com/workshop/filedetails/?id=2506923529 Tired of sitting passively while your enemies bombard your planets? Build some planetary cannons to fight back! These cannons target ships in orbit of your planet, both military craft and transports. Planetary cannons, don't leave home without them... installed. Note: Colossus do not enter orbit so they cannot be targeted. For that try At War: Planetary Defense Force which can send system-limited ships against them. Features Planetary Coilgun Battery building to take on enemy fleets in orbit. Fires 20 shots at a time. 35% chance to hit, 10 - 25 hull damage, 3 day cool-down. Unlocks with the Coilguns technology. Planetary Railgun Battery building to take on enemy fleets in orbit. Fires 20 shots at a time. 40% chance to hit, 20 - 35 hull damage, 4 day cool-down. Unlocks with the Advanced Railguns technology. Planetary Proton Cannon building to take on enemy fleets in orbit. 50% chance to hit, 100 - 500 hull damage, 5 day cool-down. Unlocks with the Proton Launchers technology. Planetary Neutron Cannon building to take on enemy fleets in orbit. 60% chance to hit, 500 - 1500 hull damage, 7 day cool-down. Upgrade 1. Unlocks with the Neutron Launchers technology Planetary Tachyon Cannon building to take on enemy fleets in orbit. 70% chance to hit, 1000 - 5000 hull damage, 10 day cool-down. Upgrade 2. Unlocks with the Tachyon Lances technology Planetary Gun Batteries and Cannons can target transport ships while not under bombardment. Planetary Gun Batteries can be set to target transports before other fleets using a planetary decision on the planet in question. Only one Gun Battery and one Cannon per planet. Limitations Planetary cannon damage is directly against hull points, ignoring shields and armor as that is the only type of damage a mod can do t

📊 Mod Details

Game
Stellaris Mods
Author
76561198147801205
Version
N/A
Downloads
13,593
Endorsements
0
Category
Buildings, Military
Created
12/31/2018
Updated
2/7/2020

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