!!Stellaris Economic Overhaul - No longer supported
⚪ Last updated 2018Preview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #2 of 6 Balance, Economy, Gameplay, Overhaul mods in this game by downloads
📋 About This Mod
Version 1.06 - compatible with Stellaris 1.9x ONLY Link to new version https://steamcommunity.com/sharedfiles/filedetails/?id=1504065390 More details: You can find more details about it in my section of this discord channel (most major Stellaris mods are on it). You can also find more in-depth details on the: Paradox Forums thread A quick summary of how resources will work: Rather than specific resources supplying buildings, the empire's economy as a whole will have a demand for resources, and an empire's ability to supply it will determine how productive the economy is. Due to the way it works, it can support many more resources while not being micro intensive. This allows deposits to be far more varied without being frustrating for the player or difficult for the AI, and also able to support a lot of different strategic bonuses. The economy won't demand specific elements, but groups of resources, such as fuels, industrial metals, rare earth elements, and fertilisers. The advantage to this is shortages of one resource can be made up for with enough supply of another. There will also be the automatic establishment of multiple tiers of industry producing various tiers of goods. Initially these will just provide income and strategic bonuses, but in time a supply and demand system and improved trade mechanic will be implemented. _______________________________________________________________________________ Introduction This mod includes changes to the resource system where buildings require a supply of basic resources in order to produce energy, minerals and food. Deposits of these basic resources now replace energy, mineral and food deposits. I strongly suggest you read this extensive list of mod features or click on the two pictures below for youtube video explanations, or watch either this 6min video rundown of mod features, or this Let's Play of the mod to remove any confusion for the changes the mod makes to the game. This mod requires a new game. It is a work in
Version 1. 06 - compatible with Stellaris 1. 9x ONLY Link to new version https://steamcommunity.com/sharedfiles/filedetails/?id=1504065390 More details: You can find more details about it in my section of this discord channel (most major Stellaris mods are on it). You can also find more in-depth details on the: Paradox Forums thread A quick summary of how resources will work: Rather than specific resources supplying buildings, the empire's economy as a whole will have a demand for resources, and an empire's ability to supply it will determine how productive the economy is. Due to the way it works, it can support many more resources while not being micro intensive. This allows deposits to be far more varied without being frustrating for the player or difficult for the AI, and also able to support a lot of different strategic bonuses. The economy won't demand specific elements, but groups of resources, such as fuels, industrial metals, rare earth elements, and fertilisers. The advantage to this is shortages of one resource can be made up for with enough supply of another. There will also be the automatic establishment of multiple tiers of industry producing various tiers of goods. Initially these will just provide income and strategic bonuses, but in time a supply and demand system and improved trade mechanic will be implemented. _______________________________________________________________________________ Introduction This mod includes changes to the resource system where buildings require a supply of basic resources in order to produce energy, minerals and food. Deposits of these basic resources now replace energy, mineral and food deposits. I strongly suggest you read this extensive list of mod features or click on the two pictures below for youtube video explanations, or watch either this 6min video rundown of mod features, or this Let's Play of the mod to remove any confusion for the changes the mod makes to the game. This mod requires a new game. It is a work in
📊 Mod Details
- Game
- Stellaris Mods
- Author
- 76561198065411103
- Version
- N/A
- Downloads
- 840
- Endorsements
- 0
- Category
- Balance, Economy, Gameplay, Overhaul
- Created
- 1/21/2018
- Updated
- 2/1/2018
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