Stay Awhile Revamped

⭐ — (65 endorsements) 📥 4,076 downloads 📌 v1.0 📅 7/4/2025
🟠 Updated over a year ago

By Herostar1997 · Buildings and Facilities

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/12/2025 📅 Created: 7/4/2025

🔍 Analysis

  • 👍 1.6% endorsement rate — high engagement, a strong quality signal
  • ✅ Updated 263 days after the latest game patch — actively maintained
  • 🏆 #80 of 209 Buildings and Facilities mods in this game by downloads

📋 About This Mod

FIXED THE DOWNLOAD! An overhauled version of the previous mod, now updating all 5 starter bases and providing unique traits to each one, including starting knowledges.

(So sorry! I was away for a bit and found out I uploaded the wrong folder, The correct pak file is now in there. Just install using the Mod Manager)

For a long time people have been asking me for an update to this mod, well I finally got around to it and even managed to upgrade the other two starting bases as well. I decided to just repost it since so many changes have been made. So for a recap if you are not familiar, this mod changes all the starting bases to make them stand out. The 3 basic homes now include a large slot and some even have an extra free slot by removing a kitchen or bedroom. This new version also includes special buffs to each base as well as full knowledge to start off! This means that each base will give you that designated knowledge so long as you stay at that base. For example, Cascade Hills has access to full gardening, agriculture and herbalism knowledge. All the buffs are provided by a single facility I designated as the "HQ." Here is the full list. 

Cascade Hills: Decayed Makeshift Farm

Premade Infirmary 2 with a premade Med Garden (needs repairs, destructible)

Removed Kitchen for Refrigerated Storage

Farm 2 (needs repairs, destructible)

Master bedroom HQ

Well Access (free water)

Gardening Tools (Full Gardening Knowledge)

Fertile Soil (+30% Food Production)

Meagher Valley: Rancid Bed & Breakfast

level 2 still (It still does require knowledge of chemistry to produce anything besides water, is destructible)

Lounge 2 built on the large slot (needs repairs, destructible)

Removed the master bedroom for bedrolls (destructible)

Chef's Kitchen HQ

Juicer (-25% Food consumed overall)

Cookbooks (Full Cooking Knowledge)

Drucker County: Old Mercenary Holdout

Solar Array built on large slot (needs repairs, destructible)

Premade Workshop 2 (needs repairs, destructible)

Sniper tower 2 in the front slot ready for use

Kids Bunkroom HQ

Well Rested (+10 light carry capacity, +20 carry capacity)

Chemistry Set (Full Chemistry Knowledge)

Providence Ridge: Abandoned Plague Tower

Firewatch Tower HQ

Sniper support radio access

Clean latrine option

Plague doctor station (Multiply plague samples, turn samples to meds)

Medical notes (full medicine knowledge)

Trumbull Valley: Red Talon MobileOps HQ

Red Talon sniper tower prebuilt (can be removed and taken)

Military Bunks HQ

Workshop 3 built into bunks

Backup generator (base wide power)

📊 Mod Details

Game
Stateofdecay2 Mods
Author
Herostar1997
Version
1.0
Downloads
4,076
Endorsements
65
Category
Buildings and Facilities
Created
7/4/2025
Updated
7/12/2025

🔧 How to Install State of Decay 2 Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for State of Decay 2 →

Visit the official mod page for specific installation instructions for this mod.

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