Stay Awhile Revamped
🟠 Updated over a year agoPreview

🔍 Analysis
- 👍 1.6% endorsement rate — high engagement, a strong quality signal
- ✅ Updated 263 days after the latest game patch — actively maintained
- 🏆 #80 of 209 Buildings and Facilities mods in this game by downloads
📋 About This Mod
FIXED THE DOWNLOAD! An overhauled version of the previous mod, now updating all 5 starter bases and providing unique traits to each one, including starting knowledges.
For a long time people have been asking me for an update to this mod, well I finally got around to it and even managed to upgrade the other two starting bases as well. I decided to just repost it since so many changes have been made. So for a recap if you are not familiar, this mod changes all the starting bases to make them stand out. The 3 basic homes now include a large slot and some even have an extra free slot by removing a kitchen or bedroom. This new version also includes special buffs to each base as well as full knowledge to start off! This means that each base will give you that designated knowledge so long as you stay at that base. For example, Cascade Hills has access to full gardening, agriculture and herbalism knowledge. All the buffs are provided by a single facility I designated as the "HQ." Here is the full list.
Cascade Hills: Decayed Makeshift Farm
Premade Infirmary 2 with a premade Med Garden (needs repairs, destructible)
Removed Kitchen for Refrigerated Storage
Farm 2 (needs repairs, destructible)
Master bedroom HQ
Well Access (free water)
Gardening Tools (Full Gardening Knowledge)
Fertile Soil (+30% Food Production)
Meagher Valley: Rancid Bed & Breakfast
level 2 still (It still does require knowledge of chemistry to produce anything besides water, is destructible)
Lounge 2 built on the large slot (needs repairs, destructible)
Removed the master bedroom for bedrolls (destructible)
Chef's Kitchen HQ
Juicer (-25% Food consumed overall)
Cookbooks (Full Cooking Knowledge)
Drucker County: Old Mercenary Holdout
Solar Array built on large slot (needs repairs, destructible)Premade Workshop 2 (needs repairs, destructible)
Sniper tower 2 in the front slot ready for use
Kids Bunkroom HQ
Well Rested (+10 light carry capacity, +20 carry capacity)
Chemistry Set (Full Chemistry Knowledge)
Providence Ridge: Abandoned Plague Tower
Firewatch Tower HQSniper support radio access
Clean latrine option
Plague doctor station (Multiply plague samples, turn samples to meds)
Medical notes (full medicine knowledge)
Trumbull Valley: Red Talon MobileOps HQ
Red Talon sniper tower prebuilt (can be removed and taken)
Military Bunks HQ
Workshop 3 built into bunks
Backup generator (base wide power)
📊 Mod Details
- Game
- Stateofdecay2 Mods
- Author
- Herostar1997
- Version
- 1.0
- Downloads
- 4,076
- Endorsements
- 65
- Category
- Buildings and Facilities
- Created
- 7/4/2025
- Updated
- 7/12/2025
🔧 How to Install State of Decay 2 Mods
Download from Nexus Mods.
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