Plague Disruptor Disrupted
🟠 Updated over a year agoPreview

🔍 Analysis
- ✅ Updated 249 days after the latest game patch — actively maintained
- 🏆 #208 of 209 Buildings and Facilities mods in this game by downloads
📋 About This Mod
Mildly increases the costs of radio tower outposts while turning the disruptor into a strategic play, rather than an hourly click.
Been awhile, but I finally got back into the game and decided to upload a mod I have been sitting on for some time. Plague Disruptor Disrupted nerfs the radio tower by making the following changes:
- Increasing the cost of claiming it from 400 influence to 750.
- Increases the cost of parts to use the disruptor to 220, and with knowledge of computers, to 130.
- Reduces the time it remains active to only 15 minutes.
With these changes no longer will you just click the button every hour and a half or so, but actually have to decide when to use it and why. All other functions remain the same. Have to drive through a plague heavy part of a town? Click it on and you'll be just fine! Want to take care of that single awake plague heart that is between 3 other ones? Go right ahead! I made this mod because I still wanted to actually use the disruptor, but not just keep it on 24/7. I know this mod will not be for everyone but if you want a vanilla friendly challenge, give it a shot!
📊 Mod Details
- Game
- Stateofdecay2 Mods
- Author
- Herostar1997
- Version
- 1.0
- Downloads
- 183
- Endorsements
- 3
- Category
- Buildings and Facilities
- Created
- 6/28/2025
- Updated
- 6/28/2025
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