YOSE 40 Levels More Variety
⚪ Last updated 2015Preview

🔍 Analysis
- 👍 3.7% endorsement rate — high engagement, a strong quality signal
- 🏆 #47 of 71 Gameplay mods in this game by downloads
📋 About This Mod
This adds some more variety to Breakdown by adding THEMED levels every other level to contrast the normal levels. Themed levels typically have a higher density of one type of zombie or freak (sometimes exclusively that type of zed/freak).
As most players know, in Breakdown the levels slightly increase in difficulty up until level 11, and levels 12+ just continue on with level 11's difficulty. After awhile, it can start to feel a little repetitive. This mod aims to change it up a bit by revamping the sandbox file so that every other level is a themed level to give some contrast in between the normal levels. So I took the old Breakdown levels and made them alternate every odd level (1-21), and then added more odd levels based on the same pattern of slowly increasing density and freak rates. The even levels in between I made themed, typically based on a type of freak you'll either see primarily (perhaps mixed with some regular zeds) or exclusively. While each level will still have normal hordes, zed hunts, and other mission based spawning, what you see when you aren't on a mission can vary significantly on a themed level: you might have no freaks at all, or you might have one type of freak that is more dominant or even exclusive in that level (and higher spawn rates for that type). I didn't make this intending to be easier or harder, but some themed levels will feel harder and some might seem easier depending on who you have and how you play, and the new odd levels will eventually become much harder as you get in the 30's and higher.
Level Details:
1) Just like in the regular Breakdown version, some levels will have lots of cars, others will only have a few. Some have none now. I tried to give the levels with really high freak spawns more vehicles.
2) Every level has a ton of potential recruits. The regular Breakdown version significantly reduced how many other survivors you could find in higher levels, but in this mod you have just as many potential recruitable survivors in level 40 as you do in level 1. Recruit away!
3) After level 40, it keeps the last non-themed level's difficulty setting and continues on.
4) I removed the flag that limited how many of one type of freak could spawn in one area, so in levels with high freak densities, you can see a bunch of them now (as you'll see in the uploaded pictures. Note: these are higher level themes. The earlier themed levels shouldn't have quite as many freaks).
5) Since there are some levels that will be much harder (especially the last 10), I have some recommendations: ---I recommend also downloading my "YOSE fewer restriction" mod, as it removes the base move-in requirements, increases how much ammo you can carry, improves suppressors, increases storage limit, and reduces the influence cost in hiring someone to follow you to 5. ---I also highly recommend bvanantwerpen's "Shooting Allies YOSE" mod so that your followers are more helpful.
6) Every ODD level is one of the normal Breakdown difficulty settings. After I ran out of the regular Breakdown levels, I continued the pattern of slowly increasing the difficulty in regards to the percentage of freaks you'll see and the zombie density rate.
7) Every EVEN level is a THEMED level, which typically means only one type of freak only (or with a few regular zombies), but a much higher density rate of that type of freak. This density rate will increase as you get higher up in the levels. This is primarily about the zeds you see around the area. You'll still have zed hunts,hordes, etc..
The themed levels: Level 2: Slow regular zeds only. Level 4: Primarily armored zeds with a few regular zombies. Level 6: Level 5's difficulty with NO CARS ON THE MAP. Hopefully you have Ray to call a vehicle, otherwise you're walking! Level 8: Primarily juggernauts with a few regular zombies. Level 10: Fast zombies only. Level 12: Primarily bloaters! Level 14: Primarily ferals! Level 16: Mix of slow and fast zeds only. Level 18: Level 17's difficulty with NO CARS ON THE MAP. Again, hopefully you have Ray to call in a vehicle! Level 20: Army zeds, pretty much exclusively. Level 22: Juggernauts everywhere! Level 24: Fast regular zeds only. Level 26: Lots of bloaters! Level 28: Army zeds everywhere! Level 30: Slow zeds only. Level 32: Ferals! Ferals everywhere you look! Level 34: Juggernauts everywhere! Be careful driving. Level 36: Slow and fast zeds only. Level 38: Bloaters everywhere! Level 40: FREAKS ONLY. Tons of ferals and juggernauts, and some bloaters and screamers too. I didn't add any armored zeds because that seemed too cruel.
(After this point, it'll continue with the last non-themed level's difficult)
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📊 Mod Details
- Game
- Stateofdecay Mods
- Author
- Kolobian
- Version
- 1
- Downloads
- 1,373
- Endorsements
- 51
- Category
- Gameplay
- Created
- 9/6/2015
- Updated
- 9/6/2015
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