Blackrock Drive Yards
⚪ Last updated 2019Preview

🔍 Analysis
- 👍 3.0% endorsement rate — high engagement, a strong quality signal
- 🏆 #8 of 26 Factions mods in this game by downloads
📋 About This Mod
- Adds the Blackrock Drive Yards Corporation, an unscrupulous corporate faction-state that has isolated itself in the southeast fringe of the Core Worlds.
Main features:
This mod includes a massive amount of new ships, weapons and other content, is fully compatible with GraphicsLib with shader maps and other content, and integrated with Nexerelin.
Notes on gameplay:
Blackrock ships have bad to mediocre shields, average armor, good flux stats, excellent mobility, lots of firepower, and mix all weapon types. Every ship has a built-in boost to active flux vent rate, meaning they can easily reset flux if given a breather: something you'll want to be doing often, due to mediocre shields and armor.
Most of the faction's warships are excellent at crushing valuable targets and picking apart slow, but powerful foes. On the other hand, they struggle in fights where they can't find any breathing room for hit-and-run attacks, or against a numerically superior enemy that can flank and surround them. Using the faction's weapons, ships can be built for either high risk/high reward play, or low risk/low reward play. Certain ships break the mold and afford different playstyles.
📊 Mod Details
- Game
- Starsector Mods
- Author
- cycerin
- Version
- 0.9.5a
- Downloads
- 4,976
- Endorsements
- 149
- Category
- Factions
- Created
- 12/13/2018
- Updated
- 6/10/2019
- Tags
- Fair and balanced, English, Music, Sound FX, Models/Meshes
🔧 How to Install Starsector Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
📖 Full step-by-step install guide for Starsector →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Starsector commands, item IDs, and more.
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