MagicLib

⭐ ⭐⭐ (1,515 endorsements) 📥 59,912 downloads 📌 v0.45.2 📅 12/13/2018
⚪ Last updated 2023

By Community · Utilities

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 1/7/2023 📅 Created: 12/13/2018

🔍 Analysis

  • 👍 2.5% endorsement rate — high engagement, a strong quality signal
  • 🏆 #2 of 18 Utilities mods in this game by downloads

📋 About This Mod

The goal of MagicLib is to create an Open Source, community driven "library" of useful (and well documented) scripts and plugins that can be leveraged and contributed to by every modder.

The functions are fully documented here.

And you can contribute to the public repository here.

Link to the forum Thread to report issues or suggest additions.

Curent content:

Functions

MagicSettings

Offers classes to load merged settings and lists from a shared modSettings.json file. Intended to make cross-mod integration and compatibility much easier to manage.

MagicIncompatibleHullmod

A uniform solution for the "incompatible hullmod" issue with vanilla hullmods.

MagicInterference

Adds a cross-mod mechanic to balance very powerful weapons.

MagicAnim

A collection of functions to make smooth animations.

MagicFakeBeam

Creates convincing punctual beams from arbitrary coordinates.

MagicLensFlare

Creates "cinematic" lens flares.

MagicRender

Draw arbitrary sprites on-screen with constraints to entities/camera when needed. (aka "SpriteRenderManager")

MagicTargeting

Allows "smart" target selection for systems and missiles within distance and search cone parameters, plus it can use ship-class preferences.

MagicTrails

Allows to create missile-style trails anywhere, from ships to bullets, with a lot of customization options. Also includes a CSV based manager

that should be able to handle most projectile use cases with negligible overhead.

MagicUI

Draws UI elements such as a system-like charge-bar/tick box next to the normal ship-system for special systems, or an extra status bar above the flux/hull bars.

Loose scripts

Scripts that can be used "as it is" or can be copied to individual mods to personalize the result.

MagicVectorThruster

Manages vectoring or vernier-style attitude thrusters.

MagicMissileAI

A very customizable and lightweight missile AI script usable without any java knowledge.

MagicGuidedProjectileScript

A weapon script that allows regular projectiles to track their target.

📊 Mod Details

Game
Starsector Mods
Author
Community
Version
0.45.2
Downloads
59,912
Endorsements
1,515
Category
Utilities
Created
12/13/2018
Updated
1/7/2023
Tags
English, Modder's Resource, Non-Playable Resource, Utilities for Modders

🔧 How to Install Starsector Mods

Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.

📖 Full step-by-step install guide for Starsector →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Starsector commands, item IDs, and more.

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