Willny4 Finished Products Buyer

⭐ — (20 endorsements) 📥 380 downloads 📌 v1.0 📅 3/9/2025
🟠 Updated over a year ago

By Willny4 · Outposts

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 3/20/2025 📅 Created: 3/9/2025
⚠️ Install Order · 2 steps
1🛠️ SFSE — Starfield Script Extender Download ↗
2🔧 Community Patch — Starfield Community Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 🏆 #57 of 74 Outposts mods in this game by downloads

📋 About This Mod

This mod provides Buyer modules that are calibrated to the output of your fabricators enavling you to sell excess inventory.

Hi everybody,

I’m here today to introduce a new mod that I think will address the difficulty in managing inventory when your factory is making any of the thirty finished products available in Starfield. Often, we can accumulate vast quantities of  intermediary products that cannot be sold without disrupting  the production line.  What we have been missing until now, is a way to divert a proportion of your production for immediate sale while keeping your supply chain going.

I have set up a system that offers you a choice as to how you want to sell your products. I am supplying single storage and buyer modules that can be individually calibrated to the speed of the fabricator’s production or, alternately, at lighting speed to cash out. (You don’t have to choose -both can work simultaneously). I’ll explain how they work, but first a little technical background.

Fabricators operate at vastly different speeds making balancing difficult and over or under production likely. For Vytinium Fuel Rods here is the comparison: (Lower number is faster)

Zero Wire production speed is 22

Nuclear Fuel Rods are 88

Semimetal Wafers are 44

Indicite Wafers and Vytinium Fuel rods are 177

My Timed buyer model is set to always be 25% to 50% of the fabricator’s speed except for the final step in the production chain. I also adjust speeds based on the amount of demand downstream. For example, Semimetal wafers have the same processing speed as Drilling Rigs but since they are used in more processes my buying is reduced to 25% instead of 50% of the fabricator’s production.

My  Fast model will buy everything at the very fast rate of 5, to be used when you need to sell a lot of products quickly. l

I have tested this in a real world factory shown in my video.

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But of course, what about the prices?  My price list, linked below and in the photos above, is better than the competition, and, as is true with my other Buyer mods, I buy groups of the items and  pay in un--traceable Astras or Astra Light (50% value).

Here is what’s included, accessible from my own tab::

Two models of the Buyer: A beautiful stainless Timed container and terminal or a streamlined Fast terminal without attached storage. The only difference is that you have to attach the Fast to a container to collect your Astras.

Two secure Astra containers on Chinese tables.

And, in the storage tab, a bonus of two of the famous Eisewol99 Spice containers, until now, out of production for almost a year.

Since I can't anticipate how your systems vary, I'm open to adjusting the speeds based on your experience. Contact me.

Finally, based on how this goes I can bring this system to raw material overproduction based on extractor speed. Appreciate any comments and please subscribe to my Vide

📊 Mod Details

Game
Starfield Mods
Author
Willny4
Version
1.0
Downloads
380
Endorsements
20
Category
Outposts
Created
3/9/2025
Updated
3/20/2025

🔧 How to Install Starfield Mods

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