Village Home

⭐ ⭐ (161 endorsements) 📥 15,207 downloads 📌 v3.10 📅 2/3/2025
🟡 Updated this year

By vmroche · Player Home

⬇ Download Mod Source: Nexus Mods 📅 Updated: 5/13/2026 📅 Created: 2/3/2025
⚠️ Install Order · 2 steps
1🛠️ SFSE — Starfield Script Extender Download ↗
2🔧 Community Patch — Starfield Community Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.1% endorsement rate — high engagement, a strong quality signal
  • 🏆 #33 of 57 Player Home mods in this game by downloads

📋 About This Mod

The village Home is a player home located in Feynman III, planet of the Feynman System. Both, the Player Home and the Village, have lots of vegetation. The Player Home is composed of two levels; the upper level is the spawning spot when you enter from the Living Quarters Area. In that level, there is a kitchen, and lots of areas to be decorated to your liking. In the lower level, there are two guests rooms, a master bedroom, a pool, a storage room and a stair that leads to the basement, where you access the land vehicles garage. This home is nested in a small village that is composed of a main terminal building, a hotel, a shooting range, an industrial zone, an underground farm and mine, a vehicle's garage, an old settlement and a Living Quarters area. There are approximately 70 NPCs that give life to the place, quests, lots of loot, decorated rooms for NPCs, and control tower and lots of vegetation. In the living quarter's area you can find a gym, a control room, vendors, a hospital, a restaurant and some other fun places to visit.

The Feynman system is located south east of the Lynnaeus system and south west of the Volii system. Once in Feynman III, you will see the Village Home POI. I recommend reading the DataSlates, for they have quests and clues to places to go and grab items that will give you access to other things. They also give important information about some items on the mod.

There is cave that you need to discover, which holds some creatures, an underground lake and a scientists lab. You should pay attention to the instructions given at the terminal in the security office of the main platform building to access it. There is a moving boat to cross that lake, and that boat has an activator to take you from one shore to the other.

You can assign Crew Members to the Village Home. Once they have been assigned, you can find them hanging around the underground Farm and Mine, but you need to activate the Outpost beacon for that.

Most of the loot is vanilla, and the few ones that were modified, they were upgraded just a bit. No game assets were modified, and it was created in a planet that has no quests or gameplay that could cause a conflict. It is fully compatible with the game and other mods.

This mod has been completely reworked to fix some issues with the previous versions, but it did change a lot, so I do recommend, for those who are updating the mod, to uninstall the previous one and make a fresh install with this one. By that I mean you should remove the old version, make a save with out it, exit, enter to load that save, quit and install this mod. Then you can enter and proceed to Feynman. Keep in mind that the mod changed planet and it is now on Feynman III, instead of Bardeen III. Please, do not keep both versions of the mod, they will conflict with each other and may even cause a CTD, since they both have the same unique NPCs, Quests,

🤖 AI-enhanced — based on mod data

Village Home is a player home mod set in a small village, offering a free-to-decorate home, vendors, loot, quests, and explorable areas. Most areas are fully decorated, with vendors and quests concentrated there. It includes crew members, adding a lively touch. With 161 endorsements and 15,207 downloads, it's a moderately popular choice for players seeking a community-focused home base.

✨ Key Features

Adds a player home in a small village, free for you to decorate.
Includes vendors, lots of loot, and quests within the village.
Most areas are fully decorated, with vendors and quests mainly located there.
Features crew members as part of the home experience.

📊 Pros & Cons

✅ Pros

  • Solid community backing with 161 endorsements and over 15k downloads.
  • Fully decorated areas mean you get a lived-in feel right away.
  • Quests and vendors give the home more purpose than just a storage dump.

⚠️ Cons

  • Last updated in May 2026, so it might be behind on recent game patches.
  • Crew members could be buggy if the mod isn't updated for the latest version.
  • Potential conflicts with other mods that alter the same village or home area.
🎯 Is This For You?
For players who want a player home that feels like a real village hub, with vendors and quests to keep things busy. If you enjoy decorating and having a lively base, this is for you. Skip if you prefer a simple, isolated home without extra NPCs or quests.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Check if the mod is compatible with your game version, especially if you're on the latest patch.
  • Use a mod manager to easily install and uninstall if you run into issues.
  • Explore the village thoroughly to find all the loot and quests—don't just stick to the home.

📊 Mod Details

Game
Starfield Mods
Author
vmroche
Version
3.10
Downloads
15,207
Endorsements
161
Category
Player Home
Created
2/3/2025
Updated
5/13/2026

🔧 How to Install Starfield Mods

Download from Nexus.

📖 Full step-by-step install guide for Starfield →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Starfield commands, item IDs, and more.

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