Toliman Guard Dialogue Fix (INTEGRATED INTO COMMUNITY PATCH)
⚪ Last updated 2023⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 🏆 #216 of 237 Miscellaneous mods in this game by downloads
📋 About This Mod
This mod has been integrated into version 0.0.2 of the Starfield Community Patch and is therefore considered deprecated.Toliman II Guard Ship will no longer warn you about Londinion after you have been authorized to land during Hostile
This Mod has been integrated into version 0. 0. 2 of the Starfield Community Patch and is therefore considered deprecated.-
[]In Toliman II's orbit, a UC guard ship hails to warn of Londinion being a biological exclusion zone.
[
]During the UC quest Hostile Intelligence, you will be authorized to land at Londinion, and the guard ship will acknowledge your clearance.[]However, in subsequent visits to Toliman II, the seemingly dementia-addled guard forgets that you have already been cleared, and pretends as if you have not already exterminated the terrormorphs from Londinion. This is unimmersive.
[]According to developer notes, this ship encounter was supposed to be disabled after Hostile Intelligence, but the Bethesda designers simply forgot to implement it. Stage 155 of UC08 was supposed to prevent further guard ship hails, but in actual fact it does nothing.
- This mod will disable the guard ship hailing encounter after you have been authorized to land at Londinion.
PKXXpqo24N0
Installation
Install Nukem's Plugin loader. Plugin loading via ini is not supported.
Install this mod. Enable esm in mod manager.
Delete all plugin mods made without SF1Edit.
My Other Mods
NG+ Fixes
Simple Temple Overhaul
Quantum Immortality - Roguelike Permadeath
Toliman Guard Dialogue Fix
Starborn Trader Overhaul
Enhance Removes Bounties
New Landmark Quests
Conner's Ordinary Conversations - Seek Out Stores
This plugin was made with SF1Edit, and should therefore be safe for human consumption.
[
]During the UC quest Hostile Intelligence, you will be authorized to land at Londinion, and the guard ship will acknowledge your clearance.[]However, in subsequent visits to Toliman II, the seemingly dementia-addled guard forgets that you have already been cleared, and pretends as if you have not already exterminated the terrormorphs from Londinion. This is unimmersive.
[]According to developer notes, this ship encounter was supposed to be disabled after Hostile Intelligence, but the Bethesda designers simply forgot to implement it. Stage 155 of UC08 was supposed to prevent further guard ship hails, but in actual fact it does nothing.
PKXXpqo24N0
Installation
Install Nukem's Plugin loader. Plugin loading via ini is not supported.
Install this mod. Enable esm in mod manager.
Delete all plugin mods made without SF1Edit.
My Other Mods
NG+ Fixes
Simple Temple Overhaul
Quantum Immortality - Roguelike Permadeath
Toliman Guard Dialogue Fix
Starborn Trader Overhaul
Enhance Removes Bounties
New Landmark Quests
Conner's Ordinary Conversations - Seek Out Stores
This plugin was made with SF1Edit, and should therefore be safe for human consumption.
📊 Mod Details
- Game
- Starfield Mods
- Author
- ConnerRia
- Version
- 1.0
- Downloads
- 334
- Endorsements
- 55
- Category
- Miscellaneous
- Created
- 10/20/2023
- Updated
- 10/20/2023
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