The Elder Star System - Magnus

⭐ — (56 endorsements) 📥 1,891 downloads 📌 v5.3 📅 10/26/2024
🟡 Updated this year

By R0NALDMCDONLD · Planets

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 2/17/2026 📅 Created: 10/26/2024
⚠️ Install Order · 2 steps
1🛠️ SFSE — Starfield Script Extender Download ↗
2🔧 Community Patch — Starfield Community Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 3.0% endorsement rate — high engagement, a strong quality signal
  • 🏆 #8 of 13 Planets mods in this game by downloads

📋 About This Mod

The Elder Star System Magnus, Planet Nirn Mundus. A new star system, and Solid Foundation for The Elder Scrolls

The Elders Star System Magnus, Planet Nirn Mundus, and Moons Secunda, and Masser

This in early development and lays out the foundation for the main starblivion, starim and starwind project, as well as many others that are to come. The goal is now to do landscaping, create buildings, landmarks, NPCs, clothing and armor, weapons, quests, sounds, scripts, and art

5. 3 The West side and general island of the imperial city completed its third terrain pass, roads have been painted and you can fully walk around the island. Terrain detail has been added to each district of the imperial city.

5. 0 We no longer are using the earths textures for planet Nirn as a replacer, finally Planet Nirn uses its own custom mesh with its own Textures and Material, Terrain has been packed uncompressed and ready for Bethesda's creations. Earth remains unchanged in the sol system and will be compatible with the Fallout Planet Project.

4. 91 small terrain update added missing planet texture. Imperial City Mod Released! The Imperial City of Cyrodiil at Starfield Nexus - Mods and Community

4. 8 Removed the Old Preview Model of the Imperial City Asset, in preparation for the Imperial City Mod.

Now with the Permissions and Blessings of Rigmor, we have converted all Custom Textures, Meshes and created new Materials from the Rigmor of Cyrodil mod to work with starfield, it took over 137 hours and a lot of patience and time, additionally i have discovered how to create proper collisions for all NIF 3d models, this is Huge! The landscape has gone thru a second terrain pass near the imperial city and has been repainted.

4. 6 Fixed a critical bug that involved not being able to land in the new atlantis.

Made sure Nights last at least 8 in game hours.

Added all cyrodil Map Markers

Given full permission by Rigmor of Cyrodil to use the cyrodil assets! Very Big for the Future!

4. 5 Secunda and Masser are now actual moons that show up in the skybox just like in Oblivion and Skyrim!

Times goes by as it does in oblivion and earth 1 hour - to 1 hour UT

You can now build settlements.

4. 0 Added Oblivion Gate to cyrodil thanks to @tealcjohnston for creating the mesh and textures.

Prepared Imperial city for guards with voice lines from LaFave

3. 0 Removed all water meshes and fixed natural water for every province, (fixed by correcting biome folder location and preventing volcanic biomes from spawning water when too close)

Added Small Lava on top of Red Mountain and VolcanicKreet biome for Morrowind,

Placed Preview of the imperial city for Cyrodil (still no collision

📊 Mod Details

Game
Starfield Mods
Author
R0NALDMCDONLD
Version
5.3
Downloads
1,891
Endorsements
56
Category
Planets
Created
10/26/2024
Updated
2/17/2026

🔧 How to Install Starfield Mods

Download from Nexus.

📖 Full step-by-step install guide for Starfield →

Visit the official mod page for specific installation instructions for this mod.

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