States of Matter - Environment-depending States for Resources
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.5% endorsement rate
- ✅ Updated 44 days after the latest game patch — actively maintained
- 🏆 #64 of 157 Environment mods in this game by downloads
📋 About This Mod
Chemical resources will appear on planet surfaces in a state of matter depending on the planetary conditions. Substances will now appear as solid, liquid, or gas depending on the temperature and preassure of the planet (or moon) they are found on. Also fixes a few minor issues and consistency errors with the resource nodes.
This only applies to resource nodes and extractors built at player outposts; loose items will not be affected.
In the case of resources which are a whole class of substances (Alkanes, Carboxylic Acids, Chlorosilanes, Ionic Liquids, Tetrafluorines), you might encounter several different states on the same planet.
A few resources have a very small range of conditions under which they appear in a liquid state, and (at least in a vanilla game) no planets which match these conditions have these resources naturally occuring on them. They may still be found in caves in rare circumstances.
This mod will conflict with other mods modifying resources, their harvesting nodes, and the harvesting nodes' leveled lists, as well as extrator constructible objects (such as ones changing their building cost). It will natively work with mods modifying planets or biomes.
Bethesda.net
Version 1. 2. 2
- Fixed resource yield amount to depend on the harvested node's state of matter, and not the vanilla state of matter.
- Bonus resources provided by the Geology skill will now take the current planet's conditions into account.
- Fixed a few issues regarding the spawning of Fluorine and Mercury.
- Redid the Ionic Liquids Deposit's texture.
- Re-Packed textures with correct compression.
Version 1. 2. 1
- Fixed missing icons for the newly added outpost extractors.
Version 1. 2
- Expanded the mod to also encompass extractors built at outposts.
- Tweaked encounter conditions for several substances.
- Renamed Alkanes Seeps and Alkanes Deposits.
Version 1. 1
- Created new ground models for solid resources.
- Alkanes, Carboxylic Acids, and Chlorosilanes now use a gas container as inventory model.
- Benzene and Mercury now use a liquid container as inventory model.
- Caesium now uses a solid ore chunk as inventory model.
- Tweaked the encounter conditions for Chlorine, Chlorosilanes, and Tetrafluorides.
- Fixed issue where liquid seeps in caves did not properly display a liquid prior to harvesting.
- Fixed issue where Caesium and Vanadium were categorized as radioactive.
Version 1. 0
- Initial Release.
This mod changes how chemical resources appear on planet surfaces, making their state of matter depend on the planet's environmental conditions. It's a small but popular environmental tweak with 193 endorsements and nearly 40,000 downloads, last updated in July 2026.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 193 endorsements and nearly 40k downloads – clearly fills a niche.
- Adds a layer of realism that makes planet exploration feel more dynamic.
- Simple concept, likely easy to install and forget about.
⚠️ Cons
- Only affects chemical resources – if you're looking for broader environmental changes, this won't cut it.
- Last updated in July 2026 – may not be compatible with future game patches.
For players who enjoy immersive environmental details and want resource gathering to feel more grounded in planetary science. Skip if you prefer gameplay over realism or want changes to all resource types.
💡 Beginner Tips
- Check if your game version is compatible with the mod's last update (July 2026) before installing.
- Since it's a simple mod, manually placing files in the correct folder should work – no mod manager needed.
- If you use other environment mods, test for conflicts by enabling this one last.
📊 Mod Details
- Game
- Starfield Mods
- Author
- Sarthes Arai
- Version
- 1.2.2
- Downloads
- 39,398
- Endorsements
- 193
- Category
- Environment
- Created
- 4/19/2025
- Updated
- 7/25/2026
🔧 How to Install Starfield Mods
Download from Nexus.
📖 Full step-by-step install guide for Starfield →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Starfield commands, item IDs, and more.
Keep browsing — more Starfield mods await