Slavers Rule the Universe

⭐ ⭐ (113 endorsements) 📥 5,259 downloads 📌 v0.972 📅 12/16/2023
⚪ Last updated 2023

By Strec · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 12/31/2023 📅 Created: 12/16/2023
⚠️ Install Order · 2 steps
1🛠️ SFSE — Starfield Script Extender Download ↗
2🔧 Community Patch — Starfield Community Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.1% endorsement rate — high engagement, a strong quality signal
  • 🏆 #36 of 551 Gameplay mods in this game by downloads

📋 About This Mod

You can enslave and manipulate people.

In no way or manner do I intend to endorse, encourage, or remain indifferent to real-life slavery or violence.

This mod is part of a game, in a fantasy world moreover, and is, and must remain, entertainment.

This mod is in an alpha version, which means that it may have bugs and may have results that do not necessarily match expectations.

You therefore use it at your own risk. And, as in all Bethesda games, a word of advice: save often, save often, save often!!!

That being said, let's move on to less boring things :)

Next versions: 0. 97x will remain the main download, next versions will be optional separated download here or downloadable on the discord server of the mod.

Alpha Version 0. 981 is downloadable on the discord server of the mod.

Remember that any version on the discord server are ALPHA versions so you use them at your own risk. This version will require a clean save.

SRU 0. 981: will be delivered soon ( a few days)

=========== VERSION NOT COMPATIBLE WITH THE PREVIOUS ONES, WILL NEED A CLEAN SAVE ===========

- You will be detected more easily when doing slaver actions

- New items exists, purified water and purified food, buyable and sellable

- You can activate an easy mode procuring some advantages

- You can place one unique gathering antenna in the home ship with the Commands Cap

- You can place interior or exterior gathering antennas in any outposts

- You can define one unique outpost at the slavery outpost (BE CAREFULL removing it is not managed)

- You can define one unique slave trader location at the slavery outpost

- Slaves no longer influence stealth meter

- You can no longer enslave unique NPCs. Method to clone them will come later

- You can emit grouped orders on the non assigned slaves with the Commands Cap (BE CAREFULL some will not be executed if the game don't find a path...)

- Each new enslaved will receive random profile and attributes (see documentation)

- Each slave need water and food. You can give them purified water and food.

- Slaves can be individually sent to the slave trader to be sold

- Slaves to sell will have a chance to get a buyer every 8 hour. This chance is doubled in easy mode

- The slave trader get 10% of the amount of any sale

- Slavetrader will have a chance to buy a new slave every 8 hour if it have enough credits left. This chance is doubled in easy mode

- You will regulary see some notifications and NPCs during some enslavement phases. It will be removed in final version but for now I permanently debug and need these infos.

- For now the buy/sell price

📊 Mod Details

Game
Starfield Mods
Author
Strec
Version
0.972
Downloads
5,259
Endorsements
113
Category
Gameplay
Created
12/16/2023
Updated
12/31/2023

🔧 How to Install Starfield Mods

Download from Nexus.

📖 Full step-by-step install guide for Starfield →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Starfield commands, item IDs, and more.

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