Sit To Add Ship to Fleet
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 2.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #26 of 531 Gameplay mods in this game by downloads
📋 About This Mod
Description
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[]In the vanilla game, in order to add a captured ship to your fleet, you need to make it your home ship. This is annoying because:
[
]Your crew moves over. If your new ship has a smaller crew capacity than your old ship, some of them might even leave.[]Your old ship undocks with the new one and starts leaving, so you need to dock with your old ship to get back.
[]After you get back to your old ship, you need to manually assign it as your home ship again.
[]You can also make a ship your home ship, and thus add it to your fleet, by flying away in the new ship, which is what the in-game tutorial tells you to do. This is even worse, as you'd lose track of your old ship until you get to a spaceport.
[]Or optionally not add it to your fleet when you sit down. It is a dialog box with "yes" and "no".
[]ESM built with xEdit.
[]There are no file or form conflicts. Any possible conflict is purely behavioral, which currently doesn't exist as far as I know. You can also just like test it out.
Installation/Uninstallation/Update
- []Install with mod manager such as MO2 or Vortex., or dump everything into data.
- Install/Update/Uninstall whenever. It doesn't matter.
Q: Does this do xyz?
A: Just read the mod description. It tells you what is included in the mod.
Q: How do I install this manually?
A: See mod description or research on internet.
Q: Are mod managers a conspiracy by the world government to implant microchips into our water supply in order to turn frogs into Bill Gates?
This Starfield mod lets you add a captured ship to your fleet simply by sitting in the pilot seat, removing the need to make it your home ship first. It's a small quality-of-life tweak for players who want to collect ships without the extra step.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge community approval with 4,073 endorsements.
- Over 184,000 downloads show it's a must-have for many players.
- Saves time and hassle when you're trying to build a fleet of ships.
⚠️ Cons
- Only works for ships you've captured, not for buying or stealing.
- No detailed instructions or compatibility notes provided by the author.
- Last updated in April 2026 – might not be compatible with future game patches.
For Starfield players who love collecting ships and hate the extra step of making a captured ship your home. If you're a completionist or a ship hoarder, this is a no-brainer. Skip if you rarely capture ships or prefer a more complex ship management mod.
💡 Beginner Tips
- Make sure you're sitting in the pilot seat of the captured ship, not just entering the cockpit.
- If you're using a mod manager, install this like any other mod – it's a simple plugin.
- Test with a small captured ship first to see the mod in action before relying on it for big fleets.
📊 Mod Details
- Game
- Starfield Mods
- Author
- wankingSkeever
- Version
- 0.2.5
- Downloads
- 184,083
- Endorsements
- 4,073
- Category
- Gameplay
- Created
- 11/8/2023
- Updated
- 4/18/2026
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Starfield Mods
Download from Nexus.
📖 Full step-by-step install guide for Starfield →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Starfield commands, item IDs, and more.
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