Royal Ashta - Akila Belongs to the Ashta

⭐ ⭐ (169 endorsements) 📥 7,742 downloads 📌 v1.5 📅 1/22/2024
⚪ Last updated 2024

By JaeDL - Starborn Royalty Knights · Planets

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 2/11/2024 📅 Created: 1/22/2024
⚠️ Install Order · 2 steps
1🛠️ SFSE — Starfield Script Extender Download ↗
2🔧 Community Patch — Starfield Community Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.2% endorsement rate — high engagement, a strong quality signal
  • 🏆 #26 of 33 Planets mods in this game by downloads

📋 About This Mod

Royal Ashta - Akila Belongs to The Ashta 

The screenshot and video Akila are only blue because that seems to happen in icy biomes when using Concept Art Akila. This does not change their skin.

Ashta were described by the game designers as "velociraptors combined with wolves". On other planets where they spawn, the generic name of the creature is "Lionbear".

The lore frequently and repeatedly refers to Ashta as a serious threat that keeps bandits moving to avoid them. Alpha Ashta are reported to have been seen as large as a house. Don't worry, I didn't make them that big.

Similar to Terrormorphs, the lore discrepancy between how the story and characters treat Ashta and the aliens we encounter bothered me a lot. I actually began Royal Aliens by attempting to fix Ashta, which was supposed to be my 2nd mod. But the default size for the Ashta is so small that simply scaling them up barely makes a difference.  They still looked small!

Akila fauna now spawns two variants of Ashta. The regular variant, and a larger, more powerful variant based on the quest "Alpha Ashta". Regular Ashta now give double XP (10 base) and Apex Ashta grant 4x (20 base). This makes the challenge of taming Akila somewhat worthwhile.

Both Ashta have increased speed, very slightly increased damage, and level scaling based on Royal Aliens, but a little easier. (I noticed most players like level-scaling when it applies to a standalone faction like Terrormorphs, and the lore seems to support that Ashta should be very dangerous and Akila particularly threatening.)

This mod was not as easy as tweaking other aliens and required tweaking the entire Akila planet. Please let me know further suggestions to improve the planet.

The plugin is named RoyalAkila.esm to help people remember that the whole planet is contained in this plugin, not just the Ashta records. Down the line, if I make Akila better, I might rename the mod Royal Akila.

Video of me dying

(Death requires Royal Aliens 2x damage Very Hard Add-On and using elemental blast instead of Moon Form)

Also shows some of my player dialogue rewrites WIP. :)

My Lawgiver had my new version of Exterminator with 30% damage to aliens and mild burn damage. I am overhauling the vanilla weapon legendary mods to be useful for an upcoming mod: Pirate's Plunder: Better Loot and Mission Rewards for Explorers. 

Compatibility/Load Order:

This is completely compatible with Concept Art Akila, which tweaks the planet in an entirely different way. Load order between the two does not matter.

After anything else that might tweak Ashta. Even Royal Aliens, as I might tweak this mod to offer specif

🤖 AI-enhanced — based on mod data

Royal Ashta - Akila Belongs to the Ashta revamps the planet Akila in Starfield, making Ashta predators more fearsome. It adds two variants: the regular Ashta and a larger, more powerful Alpha Ashta inspired by the quest. A compact mod with 169 endorsements, last updated February 2024.

✨ Key Features

Adds two Ashta variants: regular and a larger, more powerful Alpha Ashta based on the quest.
Tweaks the three Ashta that appear in the quest to enhance their presence.
Revamps the planet Akila to better match the Ashta's reputation.

📊 Pros & Cons

✅ Pros

  • Community-approved with 169 endorsements and over 7,700 downloads.
  • Adds a meaningful gameplay twist with a tougher Alpha Ashta variant.
  • Fits the lore by making Akila's predators actually scary.

⚠️ Cons

  • Only affects Akila, so if you're looking for planet-wide changes, this won't cover other worlds.
  • The Alpha Ashta might be too tough for low-level players exploring early.
  • Potential conflicts with other mods that alter Akila's creature spawns or quest behaviors.
🎯 Is This For You?
For Starfield players who want Akila to feel more dangerous and lore-accurate. If you're a completionist who enjoys tougher enemies and visual variety, this is a solid pick. Skip if you prefer vanilla difficulty or don't spend much time on Akila.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • If you're using a mod manager, install this like any other mod and enable it before launching the game.
  • The Alpha Ashta is a significant threat—bring good weapons and meds when exploring Akila.
  • If you encounter issues, check your load order to ensure no other mods override Akila's spawns.

📊 Mod Details

Game
Starfield Mods
Author
JaeDL - Starborn Royalty Knights
Version
1.5
Downloads
7,742
Endorsements
169
Category
Planets
Created
1/22/2024
Updated
2/11/2024

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