Romantic sleep bonus application tweaks

⭐ — (23 endorsements) 📥 1,243 downloads 📌 v1.0 📅 4/9/2026
🟡 Updated this year

By ShadowFX · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 4/9/2026 📅 Created: 4/9/2026
⚠️ Install Order · 2 steps
1🛠️ SFSE — Starfield Script Extender Download ↗
2🔧 Community Patch — Starfield Community Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.9% endorsement rate — high engagement, a strong quality signal
  • 🏆 #479 of 551 Gameplay mods in this game by downloads

📋 About This Mod

Applies the Emotional Security bonus after sleeping in cases where the vanilla game logically should, but doesn't.

Why?

The vanilla sleep script won't apply the romantic partner sleep bonus if:

a) You have a non-romantic companion active, or

b) if the romantic partner is "too far away" (15 units, according to the condition form).

This doesn't make logical sense if the romantic partner is assigned to the same location as where the player is sleeping (i.e. the Lodge, an outpost, or the ship).

What it does

Applies the Emotional Security bonus so long as these checks are passed:

a) The player's active companion isn't a romantic companion (vanilla handles traveling with a romantic partner just fine)

b) The player is sleeping on furniture that should grant a sleep bonus (I use the standard game check for this condition - it's much more generous than I would have been)

c) At least one romantic companion is in the same loaded location as the player, regardless of distance (e.g. they could be 160 units away on an outpost wandering around, or 50 units at the other end of your ship, you'll still get the bonus).

I don't interfere with the vanilla sleep mechanic in any way, so any cases where the game normally applies the bonus still occur as usual.

I don't teleport the romantic partner to the player - the vanilla sleep script doesn't do this in all cases either, and I am assuming there are good reasons.  The important bit is the bonus.

How it works

A quest, and a small script which receives and processes the OnPlayerSleepStop event.  The script loops through all romantic interests to see if one is in the area.

Installation/removal

There are both BA2 and loose files versions - install only one.  You should be able to install/remove at any time without damaging anything.

Conflicts

I don't think there should be any.  It might even work with romance companions from mods, as long as they get registered as romantic interests properly, however I haven't tested this.

Happy napping :)

📊 Mod Details

Game
Starfield Mods
Author
ShadowFX
Version
1.0
Downloads
1,243
Endorsements
23
Category
Gameplay
Created
4/9/2026
Updated
4/9/2026

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