Revelation - Main Quest Overhaul
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 1.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #23 of 49 Quests mods in this game by downloads
📋 About This Mod
The main quest of Starfield is, like everything from Bethesda, a flawed masterpiece. The point of this mod is to fix that by removing the flaws from the questline, turning it into the best it can be.
The number of Temples in the game has decreased from 240 to one. Two if you do Barrett's quest. Once you do the first Temple, you will automatically get all the powers from the Artifacts that you have already picked up. After that, you get powers from picking up the Artifacts. Each NG+ increases the powers ranks when you start, neither Artifacts nor Temples are needed. All mentions of the other Temples have been removed from the game, so the story still works.
Without the Temples, gravitational anomalies are not needed either, so they have been removed. You no longer need to wonder why nobody else noticed them. The one Temple that remains has been moved to a barren moon. If you use my Desolation - POI Overhaul as well, the moon will have no humans on it, so nobody will have seen the Temple before you arrive.
This mod also prevents the quests The Old Neighborhood, All That Money Can Buy, and Further into the Unknown from starting automatically. They will only enter your quest log when you talk to the NPC. This allows you to take breaks from the main quest if you desire, or skip it entirely.
Random Starborn encounters now only happen after A High Price To Pay, as I felt they cheapened the Hunter's grand entrance if you had already defeated Starborn before.
Starborn encounters will occur in NG+ from the start if you are skipping the main quest. This can be toggled via a gameplay setting.
The chance of a random universe now being a special one is 50%, up from 15%.
In The Empty Nest, the map is removed from your inventory during the quest to prevent you from stealing the Coe family's property. The sextant that you trip over every time in the Coe estate has been removed as well.
This is designed to work with my other mods without issue. It makes several of the same changes as Take Your Time, so the order you load them in doesn't matter.
Let me know if there are any other changes you would like me to make.
Revelation - Main Quest Overhaul is a quest mod for Starfield that overhauls the main questline, notably removing most Temples. It has 431 endorsements and was last updated in April 2026, indicating active maintenance. This mod is for players seeking a streamlined main story experience.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Active mod with 431 endorsements and nearly 30k downloads
- Streamlines the main quest by cutting repetitive Temple content
- Recently updated (April 2026) — likely compatible with current game version
⚠️ Cons
- Removing Temples may cut content tied to powers, potentially affecting gameplay balance
For Starfield players who find the Temple grind tedious and want a more focused main story. Also for those who've already completed the game and want a fresh take on the campaign. Skip if you enjoy the full exploration and power-collecting loop.
💡 Beginner Tips
- Since this is a quest overhaul, start a new playthrough to avoid conflicts with existing quest states.
- Check the mod's comments section for any reported issues or load order advice from other players.
- If you use other quest mods, test for compatibility early to avoid broken quest chains.
📊 Mod Details
- Game
- Starfield Mods
- Author
- Gothos25
- Version
- 1.5.0
- Downloads
- 29,910
- Endorsements
- 431
- Category
- Quests
- Created
- 7/5/2024
- Updated
- 4/16/2026
🔧 How to Install Starfield Mods
Download from Nexus.
📖 Full step-by-step install guide for Starfield →
Visit the official mod page for specific installation instructions for this mod.
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