Red Dog's Crew Station Overhaul
⚪ Last updated 2024⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 1.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #103 of 106 Outposts mods in this game by downloads
📋 About This Mod
It really annoyed me that the Computer Core habs only give one crew slot, but clearly have more than one crew station. So this mod was born, I gave them all two crew slots. The 2x2 Computer Core habs were upgraded to three crew slots. This will make it easier to have larger crews without needing to use the larger cockpits. Which also has the added benefit of spreading your crew out more in your ship, instead of having them all crowded into your cockpit.
Any preexisting ships may need to use the ship builder to register the changes. You don't need to change anything, just enter ship builder, and save it.
That was my original goal anyway, but the mod has expanded since then...
Computer Cores now increase shield regeneration rate.
Battle/Control Stations now improve targeting speed. (doesn't show on item info in the ship builder, but it should still work)
Engineering Bays now improve boost regeneration. (doesn't show on item info in the ship builder, but it should still work)
I had also wanted Engineering Bays to have a low passive hull regeneration, but I haven't figured out how to do it yet. It may be added in the future if I ever figure it out.
Red Dog's Crew Station Overhaul reworks habs with crew stations in Starfield, aiming to improve their functionality. With 70 endorsements and over 6,300 downloads, it's a niche but popular utility mod for players who want more practical crew management.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid download-to-endorsement ratio (6,352 downloads, 70 endorsements) shows it's being used and appreciated.
- Targets a specific pain point—crew station habs—so it's likely to make a noticeable difference for outpost builders.
- Recent update (August 2024) means it's actively maintained for current game versions.
⚠️ Cons
- Low endorsement count (70) means it's not widely vetted by the community yet.
- Description is vague—no details on exactly what changes are made, so you're going in blind.
- Potential compatibility issues with other outpost mods that alter habs or crew mechanics.
For Starfield players who build outposts and are frustrated with crew station habs not working as well as they should. If you're a completionist who wants every hab to be functional, this is worth a look. Skip if you're happy with vanilla crew stations or don't build outposts.
💡 Beginner Tips
- Make sure you have the latest Starfield patch installed, as the mod was updated recently.
- If you use other outpost mods, load this one after them to ensure its changes take priority.
- Test the crew stations in a new outpost first to see if the overhaul meets your expectations.
📊 Mod Details
- Game
- Starfield Mods
- Author
- Red Dog
- Version
- 0.3
- Downloads
- 6,352
- Endorsements
- 70
- Category
- Outposts
- Created
- 7/16/2024
- Updated
- 8/19/2024
🔧 How to Install Starfield Mods
Download from Nexus.
📖 Full step-by-step install guide for Starfield →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Starfield commands, item IDs, and more.
Keep browsing — more Starfield mods await