Realistic Stellar Nomenclature

⭐ — (44 endorsements) 📥 1,031 downloads 📌 v2.0.0 📅 2/6/2024
🟠 Updated over a year ago

By skinnypig2 · Miscellaneous

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 8/16/2025 📅 Created: 2/6/2024
⚠️ Install Order · 2 steps
1🛠️ SFSE — Starfield Script Extender Download ↗
2🔧 Community Patch — Starfield Community Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 4.3% endorsement rate — high engagement, a strong quality signal
  • 🏆 #4 of 237 Miscellaneous mods in this game by downloads

📋 About This Mod

Renames all real stars to their actual names and updates the names of all orbiting bodies accordingly.

Description

Inspired by Planet Renaming Project, but with the exact opposite goal in mind. All but a handful of the stars in-game are either real or are based on real stars, so I wanted to give them their actual names instead of the fictional ones they go by in the vanilla game. In my head I think it makes sense that the star map may use scientific names, assuming the fictional given names are limited to colloquial use. In the Settled Systems, space exploration is generally forgotten about and neglected by much of society, so to me it makes sense that not every star within 50 light years has a well-known unique given name yet. I think the end result with most of the stars and planets renamed really emphasizes the pushing the boundary aspect of exploring the cosmos.

To give them all their proper names, I identified each star by its Gliese Catalogue ID, which is provided on the star map in-game, then followed that through to its Henry Draper ID, and then its Bayer designation or Flamsteed designation if it had it. I also doubled checked that the qualities of each star in-game matched those of its real life counterpart before confirming that the correct real identity should belong to an in-game star.

Most stars in-game have Bayer designations or Flamsteed designations. Those would be stars named similarly to Mu Cassiopeia B or 61 Cygni A, respectively. A lot of stars that don't have a Bayer or Flamsteed designations go by their Henry Draper ID, which would be stars named similarly to HD 158614 B, or their Tycho-2 Catalogue ID, which would be stars named similarly to TYC 904-1278-1.

The settled part of the Settled Systems - all the systems containing major cities and settlements - as well as any planet or moon which already has a unique given name has not been changed. Cheyenne, for example, is still called Cheyenne, and all the bodies in it and its sister system Maheo retain their unique names. This is true for Sol, Alpha Centauri A, Wolf 359, Cheyenne, Volii, Narion, and various others. Any planet or moon with a unique name, in any system, retains their given fictional names even if their star's name has been changed.

All main quests, radiant quests, activities, slates, etc. which reference a specific star or planet will refer to the updated name. Spoken dialogue referencing a specific system or planet has not been changed. <- (Personally, I view that as people referring to a body by a more common colloquial name instead of its scientific name.)

If any astronomer more experienced or knowledgeable than I notices any errors I may have made, please comment and I'd be happy to update the mod to better match the real universe!

Installation

[]Please install using a mod manager. I use and recommend Mod Organizer 2.

[]You can, of course, install this mod manually if that's your preference and you know how. <

📊 Mod Details

Game
Starfield Mods
Author
skinnypig2
Version
2.0.0
Downloads
1,031
Endorsements
44
Category
Miscellaneous
Created
2/6/2024
Updated
8/16/2025

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