Production Rate Multiplier
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.4% endorsement rate
- 🏆 #44 of 79 Outposts mods in this game by downloads
📋 About This Mod
Increases outpost production rate by changing the Production Interval. There are 3 multiplier options to choose from.
The base rate of outpost resource production can be painfully slow.
This mod changes the base rate of production for all resources. Inorganic, Organic and Manufactured.
There are three separate mod files.
The ESM files have the same name for each version so you can swap between them at any time.
If for some reason you installed all 3 it would use whichever one was loaded last.
This mod changes the values of the production rate interval variables. OutpostResourceProductionIntervalCommon for example.
You can remove the mod at any time and it will revert back to the original values.
Robots, crew and the Outpost Management skill increase production by changing the Production Timer.
They all still work to increase production over whatever base rate multiplier you choose.
X-Tech Note: This mod was released before Fast Lanes so it does not increase X-Tech production.
📊 Mod Details
- Game
- Starfield Mods
- Author
- eabel303
- Version
- 1.0
- Downloads
- 2,279
- Endorsements
- 8
- Category
- Outposts
- Created
- 4/15/2026
- Updated
- 4/15/2026
🔧 How to Install Starfield Mods
Download from Nexus.
📖 Full step-by-step install guide for Starfield →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Starfield commands, item IDs, and more.
Keep browsing — more Starfield mods await