Player Eyes Stuck at the Dialogue Target Bug Fix - SFSE
🟡 Updated this yearThis mod was updated after the recent game update — it should work on the current version. (Starfield Update 1.16.244 – June 11, 2026)
⚠️ Install Order · 3 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.2% endorsement rate
- ✅ Updated 2 days after the latest game patch — actively maintained
- 🏆 #28 of 531 Gameplay mods in this game by downloads
📋 About This Mod
About this mod:
An SFSE plugin that fixes a bug (or developer oversight?) that causes the player's eyes to keep looking in the eyes of the dialogue target even after the dialogue has been finished. Based on a short timer, the player's eyes will turn back to normal after the greeting line or the conversation scene ends.
The term "dialogue target" means any NPC that greets the player (says a dialogue line that acts as an intro/gate line to a conversation scene), says a generic hello line (e.g. UC Security NPCs), or participates in an actual dialogue scene that involves the player.
The SFSE plugin has an optional "Face Target the 3rd Person Cam" feature which can be enabled in INI if anyone's interested:
It practically overwrites the vanilla:
"turn the player's head horizontally to the 3rd person camera target" with
"turn the player's head horizontally to the 3rd person camera itself".
By default, this feature is inactive.
You can enable it in an INI setting with 'bAllowHeadtrackCode=1' in ..\Data\SFSE\Plugins\PlayerHeadAndEyeTrackingTweaks.ini'.
Technical notes:
I'm not sure whether the "stuck eyes" issue is a bug, oversight or an intentional design but I thought it should be fixed anyway.
The player may still look at the (previous) dialogue target occasionally, that's vanilla behavior (see 2nd and 4th images for these occasional "peeks").
Install, Uninstall:
Use a mod manager or manually extract the downloaded .zip to your ..\Starfield\Data folder.
Can be installed and uninstalled anytime.
Vanilla (upper) vs. Mod (lower)
(eye bug fix + optional feature)
Vanilla (upper) vs. Mod (lower)
(optional feature)
This SFSE plugin fixes a bug where the player's eyes remain locked on the dialogue target after conversation ends. It also includes an optional feature to make the third-person camera face the target. A small, focused fix for Starfield players bothered by this immersion-breaking issue.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Directly addresses a common immersion-breaking bug in Starfield.
- Optional camera feature adds extra utility for third-person players.
- Solid community trust with 436 endorsements and 181k downloads.
⚠️ Cons
- Only one bug fix and one optional feature—very narrow scope.
- Requires SFSE (Starfield Script Extender) to work, so not for vanilla purists.
For Starfield players who notice their character's eyes lingering on NPCs after conversations and find it distracting. Also for third-person players who want the camera to automatically face dialogue targets. Skip if you don't care about this specific bug or don't use SFSE.
💡 Beginner Tips
- Make sure SFSE is installed and up to date before adding this mod, as it won't work without it.
- If you play in first-person, the optional camera feature won't affect you—it's only for third-person.
- Check the mod's posts section for any known conflicts with other eye or camera mods.
📊 Mod Details
- Game
- Starfield Mods
- Author
- LarannKiar
- Version
- 5.0
- Downloads
- 181,007
- Endorsements
- 436
- Category
- Gameplay
- Created
- 3/1/2024
- Updated
- 6/13/2026
🔧 How to Install Starfield Mods
Download from Nexus.
📖 Full step-by-step install guide for Starfield →
Visit the official mod page for specific installation instructions for this mod.
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