Planetary Habitability Tweaks

⭐ — (15 endorsements) 📥 7,346 downloads 📌 v1.0 📅 2/7/2025
🟠 Updated over a year ago

By K1L · Planets

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 2/8/2025 📅 Created: 2/7/2025
⚠️ Install Order · 2 steps
1🛠️ SFSE — Starfield Script Extender Download ↗
2🔧 Community Patch — Starfield Community Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.2% endorsement rate
  • 🏆 #28 of 33 Planets mods in this game by downloads

📋 About This Mod

Link To The List of Habitable Planets and Moons

In Bethesda's attempts to create a hard sci-fi game, they added many parameters of planets and moons in-game and in-engine. When deciding what characteristics of a planet would be good enough to allow a human to breathe unassisted, they made some mistakes.

In game, you can breathe on planets with Thin O2, High O2, and Extreme O2 atmospheres, while needing suit protection from the sun during the day on planets with magnetospheres weaker than Average.

Realistically, the O2 percentages shown on these planets, ranging from 18% to 24%, would be much to low for a thin atmosphere, or much too high for a high or extreme atmosphere for a person to breathe. This mod changes the conditions so that planets with these non-standard atmospheres require a suit for breathing. The canonically inhabited planets with non-standard atmospheres (Gagarin, Akila, Volii Alpha, Porrima II, and Va'ruun'kai) are changed to standard atmospheres to keep these planets inhabitable.

Additional changes were made so that the magnetosphere does not impact habitability on planets, as it does little to protect life directly. While it does protect the atmosphere from being blown away by solar winds, the atmosphere of a planet does the vast majority of protection from solar rays.

🤖 AI-enhanced — based on mod data

A small, science-focused mod that adjusts planetary conditions to make suit requirements more accurate. With 15 endorsements and 7,346 downloads, it's a niche pick for players who want realism over game balance.

✨ Key Features

Alters planetary conditions that determine suit requirements
Aims for scientific accuracy in habitability
Lightweight tweak with minimal footprint

📊 Pros & Cons

✅ Pros

  • Tiny download size, so it won't bloat your load order
  • Science nerds will appreciate the realism push
  • 7,346 downloads show there's a quiet audience for this

⚠️ Cons

  • Only 15 endorsements – this is a niche mod with a small fanbase
  • No details on which planets are changed, so you're flying blind
  • Could conflict with other planet overhaul mods that touch the same values
🎯 Is This For You?
For players who care about scientific accuracy in their space sims and want a subtle realism tweak. Skip if you prefer gameplay-driven changes or want a more comprehensive planet overhaul.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Check your mod manager's preview to see which planet files are overwritten before installing.
  • If you use other planet mods, load this one after them to ensure its changes take priority.
  • Make a backup of your save before testing, just in case the new conditions affect your current playthrough.

📊 Mod Details

Game
Starfield Mods
Author
K1L
Version
1.0
Downloads
7,346
Endorsements
15
Category
Planets
Created
2/7/2025
Updated
2/8/2025

🔧 How to Install Starfield Mods

Download from Nexus.

📖 Full step-by-step install guide for Starfield →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Starfield commands, item IDs, and more.

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