Pirate's Plunder - Royal Economy And Loot Overhaul

⭐ — (94 endorsements) 📥 3,070 downloads 📌 v1.25 📅 7/7/2024
🟡 Updated this year

By JaeDL - Starborn Royalty Knights · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 4/12/2026 📅 Created: 7/7/2024
⚠️ Install Order · 2 steps
1🛠️ SFSE — Starfield Script Extender Download ↗
2🔧 Community Patch — Starfield Community Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 3.1% endorsement rate — high engagement, a strong quality signal
  • 🏆 #173 of 551 Gameplay mods in this game by downloads

📋 About This Mod

Improved economy, mission rewards, and loot for Starfield.

Pirate's Plunder: Royal Economy And Loot Overhaul

The Loot and Economy changes from Royal Galaxy, finally released standalone. (This mod does not include new weapon enchantments, even though some might consider that loot, it will be released in the combat portion.)

Better Mission Rewards and Loot for Explorers.

Is this Compatible with ?

Yes, just load Happy Loot Party (or any other mod) after this. This mod tweaks only vanilla records, so you can have this mod + another mod that does something similar.

All other mods with "economy overhaul" in the name are compatible if loaded after and, for the most part, tweak totally different things.

I got overwhelmed with how hard it is to write good mod descriptions, so I stopped posting mods. Please forgive the inadequate descriptions.

QOL Components:

Scanner improvements: 4 base scans for flora and fauna, drops to 3 scans with perks.

Ship Registration cost dropped to 0. 05%.

Owned ship limit increased to 50 from vanilla 10 (was previously in Royal Economy, forgot to copy it over).

Equipped armor on enemies has a small chance to drop (0% Vanilla)

More vendor credits

Further space interaction distances

Doubled XP from exploration and Starborn temples.

Greater chance to disable enemy ship engines for boarding

More survey board missions (up to 4 per category, as, in my opinion, you would rather not get stuck with a ton of low-level missions

Increased Contraband amount

Companions no longer get angry if you do naughty things.

Ingestibles heal more.

Mining materials and alien creature drops sell for more credits.

Loot Improvements:

All boss chests will now give a legendary weapon. Your first well-rolled legendary will be a game changer.

Unique enemies have a chance for unique loot.

Locked chests may contain rare, named guns and a chance at quality weapons.

Slightly increased legendary drop chance for playing on normal, hard, very hard, or extreme. No penalty for playing below that.

Economy Improvements:

Missions reward significantly more credits, but selling items to vendors only gets half as many credits as vanilla. Vendors have a ton more credits in a balanced, immersive way.

Exploring for Constellation gets you about 8k credits even at level 1, scaling as you level up. It's worth it to DO THINGS now.

Crime is mo

📊 Mod Details

Game
Starfield Mods
Author
JaeDL - Starborn Royalty Knights
Version
1.25
Downloads
3,070
Endorsements
94
Category
Gameplay
Created
7/7/2024
Updated
4/12/2026

🔧 How to Install Starfield Mods

Download from Nexus.

📖 Full step-by-step install guide for Starfield →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Starfield commands, item IDs, and more.

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