Permanent POIs - Evil Beyond
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.6% endorsement rate
- 🏆 #22 of 65 Locations mods in this game by downloads
📋 About This Mod
Description:
I placed down thirty vanilla POIs which you might not see too often or really bother with and filled them with enemies. Some have bosses carrying unique weapons. There are lore slates to discover with hints to the bosses locations, as well as a back story for each boss. Everything in the mod is based on vanilla and there are no quest markers or journal entries, it's done by exploring the POIs which are visible from space, and optionally reading the lore slates. The gameplay takes place in four separate systems, each with it's own particular type of enemy, and the POIs dotted around. All the locations have been given unique names by giving them a phonetic or numeric suffix. The type of POIs included are some Civilian Outposts, Biochemical Silo, Pipeline Terminus and Naturals. As stated before, these have all become combat zones.
Purpose:
I've been trying to get all the vanilla POIs a permanent location in the game so you can definitely see them all. Many of them have beautiful designs but a player may never have seen them because of the random element. This will guarantee you can visit them, as well as make them more interesting with the enemies.
Tips:
Just jump to Andromas, Gunibuu, Kumasi or Tau Ceti and start exploring the visible POIs which show up as "Structure" or "Natural" on the planet. In certain locations, an enemy or crate will contain a slate giving you some lore and direction to the boss of that system. This part is optional because you can just explore all the POIs anyway. There are currently ten lore slates to collect.
Extra:
There are four weapons which can be found (see pictures) and they are just versions of vanilla weapons which I might tweak more to make them more unique. The mod is basically finished but I still feel I'm going to do a bit of tweaking here and there. I'm still learning the Creation Kit.
Thanks to JRamosWorks for the YT tutes, DownfallNemesis for tech help and Richard Presents for featuring my mods!
Thank you and please comment and endorse the mod if you want to help!
Permanent POIs - Evil Beyond adds 30 hostile locations with new enemies, including aliens, plus new weapons and bosses with deep backstories and lore slates. This content expansion is for players seeking more combat and exploration challenges in the wasteland.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid community backing with 445 endorsements and over 74k downloads
- Adds a substantial amount of content: 30 locations, new enemies, weapons, and bosses
- Lore slates and boss backstories add depth for players who enjoy narrative
⚠️ Cons
- May require a mod manager for proper installation, but this isn't specified
- Potential conflicts with other location mods are not addressed
For Fallout 4 players who want more combat-focused locations and new enemies to fight. If you're into lore and boss fights, this mod delivers. Skip if you prefer settlement building or non-combat content.
💡 Beginner Tips
- Use a mod manager like Vortex or Mod Organizer 2 to install and manage this mod, as it likely adds many files.
- Check the mod's load order; place it after other location mods to avoid conflicts.
- Before starting a new playthrough, test the mod in a save to ensure the new locations spawn correctly.
📊 Mod Details
- Game
- Starfield Mods
- Author
- polvovoss - RohZima
- Version
- 1.02
- Downloads
- 74,718
- Endorsements
- 445
- Category
- Locations
- Created
- 6/8/2025
- Updated
- 9/18/2025
🔧 How to Install Starfield Mods
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