No More Idiotic Landings
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.3% endorsement rate
- 🏆 #159 of 531 Gameplay mods in this game by downloads
📋 About This Mod
Thanks everyone that helped this mod to reach the Trending Mods!
Wish to report bugs, give feedback, or suggest new features?
Join the Project Viper Discord Server:
https://discord.gg/sGexaVcQGA
Version 1. 2 of No more idiotic landings, Vulture's Roost and CM Station RC-1 already included and the new POIs introduced by Free Lanes.
Have you ever wondered why you land inside the enemy base and they keeps sitting pretty there until you hide and start to kill everyone sneakly? this mod solve this problem, the player will land 500m away from the POIs so you can approach the enemy base as you like, if you are a sniper you can position far away and start to do your thing, if you are an assault you tactically think for which point you want to enter and start a fight. I hope you enjoy the mod hit me in the posts or in the Project Viper - Covenant's discord server https://discord.gg/sGexaVcQGA.
This mod works by changing the ownership of the landing markers, the only records changed was the landing markers object of each POI that have one.
The optional files don't need the main to work, if you want to use only the Cryomancers or POI- Variations these work as standalone files. nothing changed in this ones for version 1. 2
Thanks to PlatinumPoster for creating one of the best mods for Starfield and for being kind enough to let me patch his mod.
Thanks to Zone79 for being kind enough to let me patch his Creation.
Consider support my work:
https://creations.bethesda.net/en/starfield/details/7de87342-d943-48ff-90c9-8fb12d076fcc/The_Shadow_of_The_Hunter
No More Idiotic Landings is a gameplay mod for Mount & Blade II: Bannerlord that prevents your party from landing inside enemy bases during sieges or battles. With 154 endorsements and over 54,000 downloads, it's a popular quality-of-life fix for players tired of spawning in hostile territory. Last updated in April 2026, it remains relevant for current game versions.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 154 endorsements and 54k downloads — clearly fills a need.
- Does exactly what it says: no more spawning in the middle of the enemy camp.
- Lightweight and focused — no bloat, just one fix.
⚠️ Cons
- Description is minimal — no install instructions or compatibility notes provided.
- May not work with other mods that alter landing/spawn behavior (no compatibility info).
- Only addresses one specific annoyance — if you're looking for broader siege improvements, this won't cover them.
For Bannerlord players who are tired of their party spawning in the worst possible spot during battles. If you've ever lost a fight because you landed right in the middle of the enemy horde, this mod is for you. Skip if you want more complex siege overhauls — this is a single-purpose fix.
💡 Beginner Tips
- Place the mod folder in your Bannerlord Modules directory and enable it in the launcher.
- If you use other mods that affect battle spawns, test this mod alone first to ensure compatibility.
- Check the mod's page for any updates after game patches — the author updated it in April 2026, so it's likely compatible with the current version.
📊 Mod Details
- Game
- Starfield Mods
- Author
- PhellipeV
- Version
- 1.2
- Downloads
- 54,768
- Endorsements
- 154
- Category
- Gameplay
- Created
- 8/4/2025
- Updated
- 4/16/2026
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