Mojo Ship and Outpost Tweaks
🟠 Updated over a year ago⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 🏆 #9 of 75 Miscellaneous mods in this game by downloads
📋 About This Mod
These are tweaks I've made to various other modders files, generally to make them more friendly with Star Wars Genesis, but also work fine in basegame. I'm not going to be maintaining this much, if at all. Go learn xEdit.
I will put each patch all together, and then also separated out in downloads. I don't recall everything I did to things but I will post what I remember.
Most of it relates to the TN useful habs mod and applying things that does to the other ship mods, in addition to making tweaks of my own there.
Added
-Braking Thrusters: Increase slowdown speed multiplier. Stop on a dime!
-Afterburners: Increase the total max speed of your ship.
-Maneuvering thrusters: increases turn speed
-Some Derretech pieces increase shields
Outpost stuff
-Added more items to the Outpost Trade Authority kiosk depending on research project level
-Maybe made turrets better..?
-Fixed aluminum ingots requiring aluminum ingots to be crafted.
I think that's about it.
You will obviously need to download the corresponding original mod for these to work.
You only need to download the parent mod if you are getting the patch for it.
Build some stuff.
I like it, so you should too.
also, I still need a new graphics card.
patreon.com/themoreyoujoe
📊 Mod Details
- Game
- Starfield Mods
- Author
- themoreyoujoe
- Version
- 1
- Downloads
- 283
- Endorsements
- 2
- Category
- Miscellaneous
- Created
- 6/16/2025
- Updated
- 6/16/2025
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