Melee Relax Tweak
⚪ Last updated 2023⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 3.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #41 of 237 Miscellaneous mods in this game by downloads
📋 About This Mod
Stop from deferring to "relaxed" idle while you're mid-battle. Get rid of annoying delay to swing melee weapons.
Details: (otherwise known as my rant on melee weapons)
This game has a huge problem when it comes to melee weapons. Let's get into this -
Melee weapons have 2 idle states when equipped and out, they are namely "ready" vs "relaxed" idles. When you pull out your sword, you go to "ready" idle for a short time and then your character defers to the "relaxed" idle; then when you try to swing the weapon again, first your character has to transition back into the "ready" idle, only then does it let you proceed to swing the sword. This is what causes the horrid delay when trying to swing your weapon. You have to press the swing button twice - once to get into "ready" idle, and another time to actually make first swing.
It's the same issue when going from weapons put away state, to bringing weapon out to swing. You have to click twice to actually get the first swing, and there is a transition of idles in between.
Further making this issue more annoying and convoluted, is that I noticed when you are sneaking with your weapons put away and go to swing your sword, it in fact Does automatically equip and go to the swing immediately, no annoying transition to "ready" idle first. So you can go straight from sneaking with your sword put away, into a swing.
I have no idea why they made it work differently when you are not sneaking. But it is beyond annoying to have such smooth transition into swing while sneaking, but not when normally walking/running, etc. And also even then, how your character switches to "relaxed" idle after a short time and you constantly have to click twice to transition back to "ready", and then swing your sword.
I've been digging through console codes, even animation files trying to switch the animation files around, etc. cause I figure if the instant sneak to swing exists in the game, there must be a way to also enable it for non-sneaking. To no avail on that aspect as of yet, it's not my strong area when it comes to modding. If someone else can figure it out, please upload a fix.
Details 2: (otherwise known as what this mod actually fixes)
However what this mod does, is give a bat file to at least alleviate half of the problem. Remember how your character has 2 idle states, Ready/Relaxed, when weapon is already drawn.. Well this bat file greatly increases how long it takes before reverting from Ready to Relaxed state. So now you wont be constantly going to Relaxed idle mid battle, etc. and then have the annoying swing delay next time you need to swing your sword. You will simply just stay in the Ready state much longer.
Details 3: (otherwise known as a further microrant)
The problem with the fix is that this game also conflates melee and guns to be controlled by the same "time to relax" game setting. So with the melee bat file enabled, your guns will also stay in the ready position much longer. To account for this I
📊 Mod Details
- Game
- Starfield Mods
- Author
- Starboy Cosmic
- Version
- 0.0.1
- Downloads
- 851
- Endorsements
- 32
- Category
- Miscellaneous
- Created
- 9/17/2023
- Updated
- 9/17/2023
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