L.A.S. - A Laser Certification Rework

⭐ — (5 endorsements) 📥 362 downloads 📌 v1 📅 7/24/2026
🟡 Updated this year

By LiaIsShy · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/24/2026 📅 Created: 7/24/2026
⚠️ Install Order · 2 steps
1🛠️ SFSE — Starfield Script Extender Download ↗
2🔧 Community Patch — Starfield Community Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • ✅ Updated 43 days after the latest game patch — actively maintained
  • 🏆 #394 of 468 Gameplay mods in this game by downloads

📋 About This Mod

A rework that involves turning lasers into utility weapons with the ability to apply DoT burn effects.

Meat and Po-Ta-Toes

Taking ideas from how real life lasers work, I've overhauled the laser certification into making lasers more geared for scouting the area with scoped semi-lasers, or applying intense fire DoT that can reduce enemy accuracy and defense, or causing enemies to "explode" and ignite and debuff enemies around the hit target.

The parks are as follows: 

Rank 1: Automatic lasers are 20% more accurate. Laser weapons deal 15% more damage. Current and future buffs/effects do not apply to ballistic, EM, or particle weapons. Challenge: Kill 20 enemies with a laser weapon.

Rank 2: 4 consecutive shots with an automatic laser weapon on an enemy will burn them for 15 seconds. Scoped semi-auto Laser shots emit a 15m wave effect from hit target that reveals enemies for 15 seconds. Challenge: Kill 30 enemies affected by a detect life spell created by laser weapons.

Rank 3: Enemies lit on fire with automatic laser weapons will become 30% more inaccurate, and shooting affected enemies with semi-auto lasers will cause them to explode and debuff enemy accuracy in a 10m area. Challenge: Cause 25 enemies to explode with a semi-automatic laser.

Rank 4: Enemies lit on fire by automatic laser weapons will lose 15% energy resistance. Detect wave increased to 20m. +10% Critical chance for any weapon used against enemies revealed by scoped semi-auto laser shots.

Notes

  • []L. A. S. stands for Laser Armament Systems. I'm not good at making names.[/]

    []I primarily play on survival difficulty settings, and I also have a mod that removes enemies from appearing on the compass/map. While the detect life might not be super useful otherwise, gaining the specific location of enemies is still nice I think.[/]

    []The AoE detect life spell works on dead bodies. Feel free to lug around a dead body to use as a mobile radar... thing.[/]

    []The fire damage is based on the max health of affected enemies. The exploded ignited target will take damage from both the initial fire DoT and the explosion DoT. Ignition deals 4% health over 15 seconds, and the fire from the explosion deals 2% health over 15 seconds.[/]

    []Explosion requires Line of Sight to hit and apply the DoT effect.[/]

    []Despite the wording, the +10% crit does apply to all weapons. It is also a flat +10% crit chance.[/]

Quirks and stuff I don't know how to change yet

[/co

📊 Mod Details

Game
Starfield Mods
Author
LiaIsShy
Version
1
Downloads
362
Endorsements
5
Category
Gameplay
Created
7/24/2026
Updated
7/24/2026

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