GrafsHabs Useful Brigs Patch by Mattell

⭐ ⭐ (237 endorsements) 📥 18,417 downloads 📌 v2.23 📅 11/19/2024
🟡 Updated this year

By Mattell · Miscellaneous

⬇ Download Mod Source: Nexus Mods 📅 Updated: 5/20/2026 📅 Created: 11/19/2024
⚠️ Install Order · 3 steps
1🛠️ SFSE — Starfield Script Extender Download ↗
2🔧 Community Patch — Starfield Community Patch Download ↗
3📦 Graf's Habs Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.3% endorsement rate — high engagement, a strong quality signal
  • 🏆 #66 of 136 Miscellaneous mods in this game by downloads

📋 About This Mod

GrafPanzer did an amazing job with his 1x1 nova habs, unfortunately his ub patch just didn't work for me, and after reading through the comments it appears I'm not the only one. Rather than bug the author with requests to fix it, I decided to build one myself and put my little spin on it. I've included 2 options, one is pretty much what I'm guessing his patch was supposed to do and the other manages to fit an upper bunk in each cell doubling the number of prisoners. I tried to add blankets, so it still fits with the original layout looking almost stock. Both versions replace the static desk terminal with a usable brig control terminal, which I've added the same keywords as the desk itself, so it won't be floating in mid air if you enter the brig from the top or bottom

Version 2. 21 rebuilt again, supports ub 5. 0 and displaystuff version supports graf 2. 1.

the option for just extra beds has been removed as at this point it would just be the additional habs version with features disabled.

Version 2. 2

Completely rebuilt again due to updates with both related mods, built for useful brigs 5. 0.

Stayed pretty close to 2. 0 with some minor changes to the shelving, moved the brig control terminal port side in the 4 cell, and added med/pharma kits to the forward wall of the 3 cell (they will move to accommodate a forward door). There is also a new version of the 3 cell "nts" which allows the desk and supplies to remain if attached top or bottom. this was done primarily with the intent of use with my ladderless docker mod for small ships, I don't recommend using it (or the 4 cell) with stock docker/landing bays as access will be blocked. Hab ladders seem to provide just enough room to still be functional and shouldn't be an issue with any version. I've also modified the mesh I use for the top bunks as I noticed it would be visible on the outside of the ship. And finally i Tried to widen out the forward cells to have better clearance with forward doors.

version 2. 0

completely rebuilt from scratch and carries over the additional bunk beds for 4 prisoners, as well as adding 2 new habs with personally modified interiors. I've also replaced most of the blank/static/useless terminals with self service bounty clearing ones. (battle stations, crew quarters, all in one, and living quarters are the habs I remember adding these to).

3 cell brig/armory has room for 6 prisoners and swaps out the aft wall with a custom set of containers and accessories. this hab is still pretty close to the original only losing some weapon and backpack displays for the extra cell. works well when entered from any side, bottom, or top, but still loses the desk and brig control terminal when entered from top or bottom, and might not play well with ladders running through the hab.

4 cell brig/armory has room for 8 prisoners and has some is

🤖 AI-enhanced — based on mod data

A small patch for Graf's Habs that lets you connect dockers and bays to the top and bottom of the 4-cell hab while keeping full functionality. With 237 endorsements and frequent updates, it's a handy fix for Starfield ship builders using that popular hab mod.

✨ Key Features

Adds top and bottom connection points for dockers and bays on the 4-cell hab from Graf's Habs
Retains full functionality of the hab when connected vertically
Complements the author's other mod that connects dockers and bays to the top and bottom of the 4-cell hab

📊 Pros & Cons

✅ Pros

  • Solid community support with 237 endorsements and over 18k downloads
  • Actively maintained—last updated May 2026, so it's fresh
  • Solves a specific pain point for ship builders using Graf's Habs

⚠️ Cons

  • Requires Graf's Habs as a base mod, so it's useless without it
  • Niche fix—only matters if you're building with that specific hab
  • Potential compatibility issues with other mods that alter the same hab's attach points
🎯 Is This For You?
For Starfield ship builders who use Graf's Habs and want more flexibility in vertical ship designs. If you're not using Graf's Habs or don't care about top/bottom connections, skip it.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Make sure you have Graf's Habs installed first, then drop this patch into your Data folder or use a mod manager.
  • If you're using other ship hab mods, load this patch after them to avoid conflicts.
  • Test the connections in the ship builder before saving to ensure dockers and bays snap correctly.

📊 Mod Details

Game
Starfield Mods
Author
Mattell
Version
2.23
Downloads
18,417
Endorsements
237
Category
Miscellaneous
Created
11/19/2024
Updated
5/20/2026

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