Faction Story Expansion - Trackers Alliance
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 0.9% endorsement rate
- 🏆 #24 of 49 Quests mods in this game by downloads
📋 About This Mod
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// How the quest starts //
Anyway, first destination or the starting location is Tau-ceti VIII-b, where a Quarter of Trackers Alliance is located.
There, in the building of the Quarter, you can find a "box" on the table of chief person of the Quarter.
The box contains a slate of "Bounty 01".
The slate shows the first mission and its location.
// How the story proceeds //
When you finish each dungeon (eliminating the Boss and a Fraud Capitalist), you will find a relatively neat room, which belongs to the fraud capitalist.
In the room, you can find a black crate which contains next bounty and its destination, also you will find a special Laredo-based weapon.
Credit reward can be found in the dead body of the capitalist and his/her room as well.
// Feature of this mod //
1. Trackers Alliance Quarter in Tau-ceti VIII-b provides you several facilities.
Trackers Quarter:
You can find a large crate which contains basic weapons and armors of Trackers.
Take them for free if they interest you, but these are basic needs for adventure, so not so over-powered-ly high stats.
Plant House:
You can pick up some organic materials from the plants there
Food Hall:
You can pick up various food there for free
(I wanted to implement Vendor NPCs at the first place, but it turned out that it is rather difficult or time-taking to make a Vendor NPC unlike previous games like Skyrim, FO4. I dare to pass the tedious and prioritize the dungeon making, so maybe later on)
*Caution: Currently, NPCs in the Trackers Alliance Quarter don't speak much or irrelevant topics. I planed to make them sell certain useful items for each NPC, but making vendor NPCs takes time. So I will implement this feature later on.
2. Field and dungeons (Enemy Encounters)
Currently there are 3 quest storylines.
Each story takes place in the field and dungeons on a planet.
I designed this mod for a character of low level (around Lv10 or so), as a kind of leveling dungeons before the vanilla Trackers Alliance main quests.
// Install & Uninstall //
Easy installation & Uninstallation is for MO2 or Vortex
// Recommended Mod(s) to play this mod //
If you travel with companions in my mod, I recommend to use this mod. Because vanilla
Faction Story Expansion - Trackers Alliance is a quest-like mod for low-level characters (around Lv10), offering a storyline that progresses without script-controlled events. With 251 endorsements and recent updates, it provides a unique narrative experience for players seeking non-linear quests.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid community backing with 251 endorsements
- Fresh take on quests – no hand-holding, story unfolds naturally
- Actively maintained, last updated November 2025
⚠️ Cons
- Not for high-level characters – if you're past level 10, you'll miss the intended experience
- Storyline might feel too open-ended for players who prefer guided quests
- No detailed instructions or feature list in the description – you're going in blind
For players starting a new playthrough who want a quest mod that breaks the mold of scripted quests. Perfect for those who enjoy exploring and letting the story emerge organically. Skip if you're a high-level character or prefer traditional, guided questlines.
💡 Beginner Tips
- Start a new character and reach level 10 before diving in – the mod is tuned for that level
- Since the story isn't scripted, talk to NPCs and explore thoroughly to trigger progression
- Check the mod's forum or comments for player experiences – the description is sparse
📊 Mod Details
- Game
- Starfield Mods
- Author
- Nell Drakebane
- Version
- 1.0.6
- Downloads
- 27,783
- Endorsements
- 251
- Category
- Quests
- Created
- 8/1/2024
- Updated
- 11/25/2025
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