Dynamic Medical Bill - A doctor heal cost modifier

⭐ ⭐ (247 endorsements) 📥 37,224 downloads 📌 v3.0.1 📅 10/8/2024
🟡 Updated this year

By SamanthaSays · Gameplay

⬇ Download Mod Source: Nexus Mods 📅 Updated: 4/21/2026 📅 Created: 10/8/2024
⚠️ Install Order · 2 steps
1🛠️ SFSE — Starfield Script Extender Download ↗
2🔧 Community Patch — Starfield Community Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.7% endorsement rate
  • 🏆 #205 of 531 Gameplay mods in this game by downloads

📋 About This Mod

It's just a little joint pain. And a cough. And internal bleeding, shock, and a little bit of asphyxiation. Oh well, at least it costs the same as a cramp!Dynamic Medical Bill changes the cost of healing from doctors based on how bad your condition is. Every time you enter dialogue, your health is assessed and a new cost to heal is calculated based on your settings. You can choose how the medical costs are calculated and apply a multiplier to increase or decrease the economic difficulty.

Requires a new game or new game+ to activate.

The Changes

In the Options menu you will find two new settings to customise your experience:

  • []Medical Bill Calculation: Sets how medical costs are calculated.[/]

    []Medical Bill Multiplier: Sets the medical cost multiplier.[/]

The Medical Bill Calculation has three options. Fixed Value, Percentage, and Point Based.

Fixed Value is the default game behaviour, a static cost of 400 Credits for wounds, 450 Credits for addictions, 500 Credits for afflictions, and 750 Credits for everything.

Percentage reduces the medical costs depending on your remaining health and number of afflictions. Wounds can cost as low as 100 Credits up to 400 Credits, addictions will always cost 450 Credits as there is only one addiction, afflictions cost as low as 125 Credits up to 500 Credits, and everything costs as low as 187 Credits up to 1,200 Credits.

Point Based increases medical costs per health point and affliction healed, making higher level characters with more health require more Credits to heal. Healing costs 1 Credit per health point while curing afflictions costs 125 Credits per affliction with no upper limit. The lowest cost to heal is 100 Credits and the lowest cost to cure afflictions is 125 Credits. The doctors aren't going to treat you for a measly 5 Credits.

These heal costs can be further modified by the Medical Bill Multiplier setting.

The Medical Bill Multiplier is an overall multiplier to the final calculated cost to suit your preferred economy difficulty. This defaults to 1x but can be set as low as 0. 5x and as high as 10x.

The Details

Dynamic Medical Bill triggers when the Options menu is changed and when entering dialogue.

Medical Bill Calculation:

[]Fixed Value[/]

[]  Wounds = 400 Multiplier[/]

[]  Addictions = 450 Multiplier[/]

[]  Afflictions = 500 Multiplier[/]

[]  Everything = 750 Multiplier[/]

[]Percentage[/]

[]  Wounds = ( 400 - ( ( Remaining Health 400 ) / Max Health ) ) Multiplier[/]

[]  Addictions = 450 Multiplier[/]

[]  Afflictions = ( 125 Multiplier ) per affliction up to ( 500 Multiplier )[/]

[]  Everything = Wounds + Addictions + ( Afflictions / 1. 42857142857 ) Multiplier[/]

🤖 AI-enhanced — based on mod data

Dynamic Medical Bill is a gameplay mod that adjusts doctor healing costs based on the severity of your condition. With 247 endorsements and over 37,000 downloads, it's a popular choice for players seeking more realistic medical expenses. Last updated in April 2026, it remains relevant for current game versions.

✨ Key Features

Dynamically changes doctor healing costs based on condition severity
Adds a new layer of realism to medical expenses
Popular with 247 endorsements and 37,224 downloads
Recently updated (April 2026) for compatibility

📊 Pros & Cons

✅ Pros

  • Community-approved with 247 endorsements and 37k downloads
  • Simple concept that adds meaningful gameplay depth
  • Recently updated, so it's likely compatible with current patches

⚠️ Cons

  • May require testing to balance with other economy mods
🎯 Is This For You?
For players who want a more immersive economy where medical care isn't a flat fee. If you enjoy survival or simulation games with dynamic pricing, this is a must-try. Skip if you prefer straightforward healing costs without extra management.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Check if your game version matches the mod's last update (April 2026) to avoid issues.
  • If you use other economy mods, test the cost scaling in a new save to see how they interact.
  • Look for config files in the mod folder to tweak the cost multiplier if available.

📊 Mod Details

Game
Starfield Mods
Author
SamanthaSays
Version
3.0.1
Downloads
37,224
Endorsements
247
Category
Gameplay
Created
10/8/2024
Updated
4/21/2026

🔧 How to Install Starfield Mods

Download from Nexus.

📖 Full step-by-step install guide for Starfield →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Starfield commands, item IDs, and more.

Keep browsing — more Starfield mods await

📋 All Starfield Mods 🏆 Top 25 📂 More Gameplay 👤 More by SamanthaSays 🔎 Similar Mods 🌐 Best Gameplay (All Games) ⚠️ Fix Crashes & Errors 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods