Craftable Weapon Quality WITH more Tiers
⚪ Last updated 2023⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 3.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #97 of 245 Weapons mods in this game by downloads
📋 About This Mod
Allows you to craft weapon quality up to tier 20, each tier scaling more and more damage, with tier 20 giving a 10x bonus. Very expensive though for balancing.
EVVVVVERYBODY and their moms keep asking me about craftable weapon quality, and even though there is the already existent Starfield Extended version, I guess that just wasn't enough, even though the mod is excellent, don't get me wrong. The other mod does everything you would expect it to, I am not trying to diminish said mod, my mod is just better in every way. cough All jokes aside, I think its sitting around 7 or 8 people now have either commented or DM'd me asking about weapon quality being on my radar, I said fuck that cause I think weapon quality is a shit ass goofy baby boi system and I hate it and don't condone working towards bettering it through mods. So I made a fucking mod for it smh.
This removes "advanced" and "superior" or whatever the fuck, fuck all that shit. It is now just Quality 001 or Quality 002 etc etc something like that I have been stuck figuring this mod out for like 2 days and finally found the problem at 2am. Qualities 1-4 are in the game by default, so those can be crafted using credits, but they do start off out of reach at the start, tier 2 is 8500 creds or something I don't remember, so just out of reach.
The original 4 tiers have been adjusted and unified. I made all weapons scale off the same multiplier and made them literally use the same mod, cause I know people will ask me either for patches or want to make their own patches. Every weapon now has the same quality stats.
Tier 1 aint shit, basic bitch ass standard white quality ass peasant quality, untouched.
Tier 2 is a 45% bonus in damage, scaling EM, Physical, and Energy all by 1. 45x. If a weapon has 2 of these at once... well... you're in for a prize.
Tier 3 is an 85% bonus in damage, also scaling all damages.
Tier 4 is a 125% increase in damage, again, scaling all damage types. 1. 25x multiplier, AKA 225% base damage. If a weapon starts off at 10 damage, it will now do 22. 5 damage.
These are just the vanilla tiers, which DO affect every weapon, including melees. The added tiers scale linearly... sorta.. up to 10x damage. For you motherfuckers like me that want numbers, the scalings are:
As I said, sorta linearly. It scales in a line up, predictably, but its a pretty fucked up line, bro. The damage scales so much towards the end cause the price gets pretty steep, it uses my "Legendary Cores" which as you should know by now are crafted at an industrial workbench, the cores are used to make both the upgrades as well as the upgrade credit, which is essentially a key that LETS you make the upgrade, the credits are crafted using legendary cores AND the previous tier of cr
📊 Mod Details
- Game
- Starfield Mods
- Author
- vTemporalZEROv
- Version
- v1
- Downloads
- 2,688
- Endorsements
- 83
- Category
- Weapons
- Created
- 11/15/2023
- Updated
- 11/21/2023
🔧 How to Install Starfield Mods
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