Come to your BandAid - Bandages heal you
🟠 Updated over a year ago⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.2% endorsement rate
- 🏆 #314 of 531 Gameplay mods in this game by downloads
📋 About This Mod
As the mod implies, this changes the bandages to not only cure you from certain ailments, but also heal you slowly.
While Med Packs, Trauma Packs and Emergency Kit heals you more, their duration are short and honestly, make not much sense
to me. Bandages have always been a classic healing item in alot of games of the past.
Normal and Zipper variant of the Bandages will heal you for 60 seconds, while Infused heals you for 120 seconds, and twice
the amount. All 3 bandages do heal alot slower than a standar dmed pack, but they last longer, plus, if you happen to have broken
a leg during a fall or other injuries, obviously, you lost health from it, so this will also help on
---Installation---
Just drop the CometoyourBandaid.esm file into Data and activate it using your favorite mod manager, or via
the creation menu.
---Q&A---
Q: Why make this? Med Packs are better.
A: Simple, immersion really, plus, it gotten boring in carrying a metric ton of med packs.
Besides, bandages have been used since ancient times to treat wounds. Why not now?
Q: Med packs are alot more available. Plans on fixing that?
A: Its an idea. I might change the leveled list to replace Med Packs with bandages in the wild, and
save the med packs in places that make sense.
---Credits---
Me, Lynxgal, for making the mod.
Bethesta for making Starfield and the Creation kit.
This small gameplay mod for 7 Days to Die replaces the healing effects of Med Packs, Trauma Packs, and Emergency Kits with bandages, giving a more primitive, old-school feel. It's a niche tweak for players who want a less modern medical system, with 35 endorsements and recent updates.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Niche but fun concept for players who want a more primitive survival experience
- Recent update (July 2025) shows the author is still maintaining it
- Lightweight mod that won't bloat your load order
⚠️ Cons
- Low endorsement count (35) means it's not widely tested by the community
- Could conflict with other mods that alter medical item behavior
- May unbalance gameplay if you rely on med packs for late-game healing
For 7 Days to Die players who want a more rustic, less sci-fi medical system. If you're tired of modern med kits and want bandages to matter, this is for you. Skip if you prefer the vanilla healing progression or use mods that overhaul medical items.
💡 Beginner Tips
- Since this mod changes healing items, test it in a new game or after backing up your save to avoid surprises.
- If you use other gameplay mods, place this one lower in your load order to ensure it takes effect.
- Remember that EAC must be disabled for mods to work in 7 Days to Die.
📊 Mod Details
- Game
- Starfield Mods
- Author
- Lynxgal
- Version
- 1.0
- Downloads
- 19,117
- Endorsements
- 35
- Category
- Gameplay
- Created
- 7/23/2025
- Updated
- 7/23/2025
🔧 How to Install Starfield Mods
Download from Nexus.
📖 Full step-by-step install guide for Starfield →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Starfield commands, item IDs, and more.
Keep browsing — more Starfield mods await