Ironclad Dreadnought
⚪ Last updated 2024Preview
🔍 Analysis
- 🏆 #105 of 1987 blueprint mods in this game by downloads
📋 About This Mod
This ship is built based on my early understandings of the game, and it is revealed that my understandings won't work when I dug through the source code to see what's exactly in there. 1. Deflectors The game calcs the angle between the deflector's direction and the incoming attack's. If two vectors are exactly vertical to each other than the deflector won't work. Examples. The right side is the direction of the deflector: → vs. ← (Okay!) → vs. ↖ (Okay!) → vs. ↑ (Oops!) → vs. ↗ (Oops!) The deflect value of deflectors never go down when it's damaged. 2. Bulkheads Every ship part with reinforce value reduces the intake damage for itself and every ship part directly connected to it. It always gives itself 2x the reinforce value. It gives an adjacent part 1x the reinforce value for every hex edge it is directly connected to it. Only connectable edges count. For example, a bulkhead with 12 reinforce value and has 7 hex edges directly connected to your dreadnought bridge grants itself 24 reinforcement and the dreadnought bridge 84 reinforcement. A part's rainforce value will go down when it's damaged. 3. Damage calculation The reinforcement and the deflect value of the part sum up as the damage resistance of it. Ships have +500 resistance against Havoc anti-air. Some NPC ships have unique damage resistance value. If the damage resistance is greater than zero, then the actual damage is multiplied by: 100% / (100% + damage resistance). For example, 84 damage resistance meaning ~54% multiplier against incoming damage. 4. Player ship vs. NPC ships The player ship modules can't be destroyed one-by-one, but instead the total HP of all ship parts sum up to be compared with the total maximum HP. If the HP ratio is too low then the ship is considered destroyed. The same can happen if the bridge's individual HP meter runs zero. A module on a player's ship save for the bridge becomes invulerable when it has fewer than 15% in its individual HP meter. Any incoming attack will simply go
📊 Mod Details
- Game
- Starcom Unknown Space Mods
- Author
- 76561198297959599
- Version
- N/A
- Downloads
- 191
- Endorsements
- 0
- Category
- blueprint
- Created
- 9/22/2024
- Updated
- 9/22/2024
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