GAMMA Reload Timing Fix

⭐ — (16 endorsements) 📥 464 downloads 📌 v1.2 📅 10/23/2023
🟡 Updated this year

By Aegis27 · Weapons

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 8/4/2026 📅 Created: 10/23/2023

🔍 Analysis

  • 🏆 #2 of 5 Weapons mods in this game by downloads

📋 About This Mod

Fixes the reload timings of weapons in GAMMA to complete when the gun is reloaded, not when the animation is finished. Now once your weapon's magazine is fully

What it does:

Originally, all weapons in STALKER Anomaly have their reload timings based on the reload animation itself. It is only once the animation fully finishes that the reload is counted as complete. The problem is most of these animations continue long after the gun is technically reloaded. This leads to situations where if you cancel the reload by switching to a different weapon/healing/interacting once the gun appears reloaded, it will not complete, and switching back to it later will leave you holding an unexpectedly empty gun.

Thanks to engine tweaks, motion marks were added, which tell the engine that the weapon is reloaded at a specific frame of the animation. However, not all mod authors have motioned marked their reloads.

That's where I came in. I have motion marked every reload animation used in the GAMMA modlist. As a result, once the magazine has been fully inserted, or the bolt has been fully closed, the gun will be considered "reloaded". The animation will continue as normal, but if you interrupt it with a different animation, you will have a fully loaded gun when you switch back to it. This covers every weapon that spawns by default in GAMMA, including their tactical, full, grenade and unjam animations, where applicable.

Installation instructions:

Included as part of GAMMA now, so there's no need to manually add it yourself.

Known Bugs:

  • []As of 1. 0. 0, this mod relies on bugfixes that made it into Demonized's modded exes as of version 2026. 5. 8. This comes preinstalled with GAMMA, but if for some reason you are installing this manually and you do not have an up to date version of the exes, you will have some legacy bugs, namely motion marking not working for guns that reload one round at a time, invisible belts for LMGs, and unjam animations giving you a full magazine instead of unjamming the weapon. The simple fix is just to update your exes, which you should be doing anyways. If for whatever reason that is not an option, use a pre-1. 0. 0 verison of the mod, although it won't cover those problematic weapons.[/]

Please report any mistimed reloads to me.

Credits:

All animations used by this mod belong to their respective mod authors. They deserve the credit for these beautiful animations. I merely fixed the timings.

Personal thanks to:

Verdatim, for fixing the engine bugs that made completing this mod possible.

LivelyNightmare and friends for nurturing my desire for modding all these years.

BarryBoggs for showing me the ropes of this method.

Grok for the modpack that inspired me to make this.

The Anomaly team for helping keep Stalker alive today.

📊 Mod Details

Game
Stalker Anomaly Mods
Author
Aegis27
Version
1.2
Downloads
464
Endorsements
16
Category
Weapons
Created
10/23/2023
Updated
8/4/2026

🔧 How to Install STALKER Anomaly Mods

Download from the official mod page and follow its install instructions. Use a mod manager where supported.

📖 Full step-by-step install guide for STALKER Anomaly →

Visit the official mod page for specific installation instructions for this mod.

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