StS2 Winrate Preview

⭐ — (0 endorsements) 📥 212 downloads 📌 v0.1.3 📅 6/15/2026
🟡 Updated this year

By Inggom0111 · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 6/16/2026 📅 Created: 6/15/2026

🔍 Analysis

  • 🏆 #562 of 749 Gameplay mods in this game by downloads

📋 About This Mod

A map overlay that predicts your win-rate for the next Monster / Elite / current-act Boss before you pick a node — by simulating the real STS2 combat engine with your current deck, relics and potions. Read-only; a band (even 100%) is a

StS2 Winrate Preview

⚠ Requires a separate helper download (~42 MB) from GitHub — see Install below.

A Slay the Spire 2 map overlay that shows a combat-risk band — Safe / Caution / Danger — with a win-rate % and combat-quality % for the upcoming Monster / Elite / current-act Boss, before you pick a map node.

The estimate isn't a heuristic — it simulates the real STS2 combat engine in a separate headless helper process, using your current deck, relics, potions and HP. It is read-only and never touches your game state.

⚠ The band is a prediction, not a guarantee. Even a 100% does not promise a win — it's the AI playing your current deck against sampled draws/encounters, so it shows how a fight tends to go, not how your run will. Your own draws, targeting and decisions can still lose a "Safe" fight (or win a "Danger" one). Use it as guidance only.

Features

  • []A risk band per upcoming category (Monster / Elite / current-act Boss) on the map screen.[/]

    []Win-rate % + combat-quality % (HP you'd keep on a win), side by side.[/]

    []Real combat-engine simulation via a pooled headless helper — not a static formula.[/]

    []Aggregates over the whole act's encounter pool, so the band stays stable as you progress (only your deck / HP change it).[/]

    []Optional ModConfig settings — adjust the simulation trials per category (Monster / Elite / Boss, 1–10) in-game; more Boss trials = a steadier boss band. Without ModConfig the defaults apply.[/]

    []Draggable, dismissible panel; auto-hides whenever another screen (your deck / relic / potion view, pause, settings) is layered over the map.[/]

    []16 languages. Hover the panel for a short legend of the two numbers.[/]

    How it works

    • []A headless helper (Sts2CombatCore, downloaded separately — see Install) runs the actual game combat engine out-of-process.[/]

      []When you open the map, the mod sends your current deck / relics / potions / HP to a pool of helper processes, which simulate each upcoming encounter to a win/loss.[/]

      []The band appears within ~1s per fight. Bigger machine → more helpers → faster refresh.[/]

      Install

      []Have an STS2 mod loader set up.[/]

      []Extract this mod archive into your game's mods folder.[/]

      [*]Download the helper (~42 MB, required — it runs the real combat engine and is hosted on GitHub due to its size) and extract it into the same mods folder. Pick the build matching your gam

📊 Mod Details

Game
Slaythespire2 Mods
Author
Inggom0111
Version
0.1.3
Downloads
212
Endorsements
0
Category
Gameplay
Created
6/15/2026
Updated
6/16/2026

🔧 How to Install Slay The Spire II Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Slay The Spire II →

Visit the official mod page for specific installation instructions for this mod.

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