SixEnergyStart
🟡 Updated this yearPreview

🔍 Analysis
- 👍 0.8% endorsement rate
- 🏆 #119 of 749 Gameplay mods in this game by downloads
📋 About This Mod
Makes all Slay the Spire 2 characters start runs with 6 energy instead of 3.
Six Energy Start is a simple gameplay mod for Slay the Spire 2 that increases the starting energy cap for all characters from 3 to 6. This applies to:
-
[]new runs
[
]loaded runs - combat energy refills tied to that increased cap
By request I have also added a 4 Energy Start. Both mods can be added at once but if both 6 and 4 energy are active 6 will override 4. So if you have both installed and want to use 4 energy make sure 6 is turned off in mods.
This mod was designed to aid in the testing of modders making their own characters to make plays more consistent. Both 4 and 6 energy reduce the difficulty of the game by a lot in my opinion so if you don't like making things easier this mod is not for you.
📊 Mod Details
- Game
- Slaythespire2 Mods
- Author
- ZoranBlackRose
- Version
- 1.0
- Downloads
- 3,421
- Endorsements
- 28
- Category
- Gameplay
- Created
- 3/14/2026
- Updated
- 3/18/2026
🔧 How to Install Slay The Spire II Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Slay The Spire II →
Visit the official mod page for specific installation instructions for this mod.
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