Unofficial Creation Club Updates - Nix-Hound
⚪ Last updated 2018⚠️ Install Order · 6 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 3.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #194 of 206 Patches mods in this game by downloads
📋 About This Mod
With this plugin installed, "My Pet Nix-Hound" will no longer start as soon as you load up the game, and the Notice of Sale no longer magically appears in your inventory. Instead, it appears on the bar at the Retching Netch. Reading it will start the quest. After that, everything will continue as normal. Additionally, the Nix-Hound has now been made Actually Useful. He can attack and be attacked (he's essential so he won't die). Also, I've increased his level from 2 to 10, so he can carry more and put up slightly more of a fight.
I'll update this mod as and when I find further issues and/or areas to improve in the Nix-Hound file. If you spot anything you'd like me to fix or have any suggestions, please let me know in the comments and bug report section!
Please note that this will not stop the quest once it's already been started, so is best used on a save that has not yet been loaded with "Nix-Hound" installed. You shouldn't run into any game-breaking problems, though.
Requirements
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[]"Nix-Hound" from the Creation Club
I am not the original author of the Creation Club file that this patch depends upon. This patch is not supported by the original author(s), in any way, shape or form, and is an independent mod with its own responsibilities and faults.
Installation
- [
[]Download and install the patch, preferably using NMM or MO. If you want to do it manually, it should be as simple as dragging and dropping the .esp and script files into your "data" folder.
[]Enjoy!
Uninstallation
- Uninstall the patch using your mod manager, or delete the .esp and script files from your "data" folder. This should safely revert any of my changes back to vanilla. However, as a rule, uninstallation of mods mid-play-through is not supported by Skyrim, and is a practice that should be viewed with considerable caution.
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Unofficial Creation Club Updates
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Sulfur and Fire
In addition to modding, I'm a semi
This patch fixes the Creation Club 'My Pet Nix-Hound' quest so it doesn't auto-start on game load, moving the Notice of Sale to the Retching Netch bar. It also makes the Nix-Hound useful by allowing combat, raising its level to 10, and keeping it essential. Requires the Creation Club content.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Fixes a common annoyance where the quest starts without your consent—now you control when it begins.
- The Nix-Hound becomes a real companion in fights, not just a pet, and it can't die, so no worries.
- Solid community trust with 255 endorsements and nearly 8k downloads.
⚠️ Cons
- Only works if you haven't already started the quest—if you've loaded a save with the original mod, this won't help.
- Requires the paid Creation Club 'Nix-Hound' content, so it's useless if you don't own that.
- Last updated in 2018, so it may have compatibility issues with newer Skyrim Special Edition updates or other mods.
For Skyrim players who own the Creation Club Nix-Hound and want to delay the quest start and make the pet actually useful in combat. Also for those who prefer a more natural quest trigger. Skip if you don't have the Creation Club content or if you're fine with the original auto-start behavior.
💡 Beginner Tips
- Install this patch before you load a save that has the Nix-Hound quest already active, or it won't prevent the auto-start.
- Use a mod manager like NMM or MO2 to keep track of the patch and easily uninstall if needed.
- If you're on Skyrim Special Edition, make sure your game is up to date, as the patch was made for an older version.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- Joseph Russell
- Version
- 1.0.0
- Downloads
- 7,938
- Endorsements
- 255
- Category
- Patches
- Created
- 4/6/2018
- Updated
- 4/27/2018
🔧 How to Install Skyrim Mods
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