Unlock Unique Enchantments
⚪ Last updated 2020⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 3.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #63 of 68 Magic - Spells & Enchantments mods in this game by downloads
📋 About This Mod
Unlock Unique Enchantments
This mod adds a quest to find many in-game unique enchantments that not normally user-attainable, as well as some completely new, balanced, and lore-friendly ones. All of these can be disenchanted to learn their unique effects. Many of these enchantments needed to be balanced and sometimes even totally re-done to make them function as intended. Digging around in the creation kit shows why; a lot of these unique item enchantments would be overpowered or simply not work if they were player enchanted.
This mod does not change the base items or effects in game, and instead creates new IDs for every effect changed. What this means is that it will not interfere with the vanilla items in the game, nor will it interfere with any other mod. All the enchantments will also be un-learned if this mod is deleted. This mod has also been cleaned and does not contain any known dirty or wild edits.
Weapon Enchantments Added:
Bloodthorn - Soul trap + absorb health. Original didn't have a correct description, this one does.
Briarheart Geis - Additional damage to Nords.
Chillrend - Frost damage and paralyze.
Dawnbreaker - Fire damage and a chance for an explosion when fighting undead that can destroy and/or turn other nearby undead. Very balanced effect, did not need any editing. Honestly I do not know why this was not previously in the game. same dude
Dragonbane - Additional damage to dragons, 10 shock damage to others.
Harkon's Sword - Requested by Daevonport. Absorb health, magicka, and stamina if wielded by a vampire. I had to write new magic effects to get this to work right and I reduced the weapon charge usage by 25% due to how high it was. It works with the regular game vampirism as well as Dawnguard vampirism, pending test with vampire overhaul mods.
Keening - Absorb health, magicka, and stamina. Original weapon had broken effect, it only worked once and could not be recharged. This one works correctly though. Its usage is higher and its power lower than the vampire only version above. i seriously dont know why todd didnt fix this to begin with
Mace of Molag Bal - Damages stamina, magicka, and casts soul trap on the enemy.
Magicka Arrows - Compatible with Auto Unequip Ammo mod testing needed to confirm that this is still the case - Does not require DLC for crossbow bolts. This weapon enchantment fires arrows/bolts made from the wielder's own Magic. These conjured arrows are also affected by the perks Mystic Binding, Oblivion Binding, and Soul Stealer. If the user chooses to use different arrows/bolts, magic arrows are automatically selected again when the weapon is re-equipped. If the user runs out of magic while using these, other arrows/bolts will be used auto
Unlock Unique Enchantments adds a quest to obtain and disenchant unique weapon enchantments from Skyrim, including rebalanced versions of Dawnbreaker, Chillrend, and Dragonbane, plus new lore-friendly effects. It creates new IDs to avoid conflicts with vanilla items and other mods, and all learned effects are removed if the mod is uninstalled.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-trusted with 301 endorsements and nearly 8k downloads.
- Adds a quest, so it's not just a simple loot drop—you actually work for these enchantments.
- Dev rebalanced overpowered effects so they actually work as player enchantments, which is a huge plus.
⚠️ Cons
- Last updated in 2020, so it might not be fully compatible with the latest Skyrim patches or AE.
- Harkon's Sword effect is pending test with vampire overhaul mods, so those users may see conflicts.
- Some enchantments like Dawnbreaker's explosion are situational, so you won't get constant use from them.
For Skyrim players who want to collect and use unique enchantments without breaking game balance. Also great for completionists who enjoy quest-driven content. Skip if you're not into magic or prefer pure combat mods.
💡 Beginner Tips
- Make sure to disenchant the unique items to learn the effects—that's the whole point of the mod.
- If you use vampire overhaul mods, test Harkon's Sword early to see if it works as intended.
- Since the mod uses new IDs, it's safe to install mid-playthrough, but always save before adding any mod.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- Blazie151
- Version
- 4.0Beta
- Downloads
- 7,951
- Endorsements
- 301
- Category
- Magic - Spells & Enchantments
- Created
- 8/16/2020
- Updated
- 8/16/2020
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Skyrim Mods
Download from Nexus.
📖 Full step-by-step install guide for Skyrim →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Skyrim commands, item IDs, and more.
Keep browsing — more Skyrim mods await